To: Dungeon Players From: "The Translator" Subj: Revision Log, V3.1 to V3.2 Date: 1-Oct-94 This document provides a revision log for all changes between Dungeon V3.1 and V3.2. DPARAM.FOR 1. Added COUNT verb. 2. Added COKES object. 3. Added LDOOR object. 4. Added GBROCH object. 5. Moves GLOBAL check fence above granite wall. 6. Added SHOUS room. 7. Added FORE2 room. 8. Added HEADS object. 9. Added DIGBT, deleted SLEPBT. DUNGEON.F 1. Changed version to 3.2. GAME.F 1. Changed IDATE, ITIME calls for VMS/UNIX compatibility. 2. Changed random number initialization for greater randomization. 3. Changed punctuation in TELL ME. 4. Fixed bug in TELL "command" parser failure report. PARSER.F 1. Added BLESSING to object vocabulary. 2. Added COUNT to verb vocabulary. 3. Fixed ALL BUT. 4. Fixed subcript error in THISIT called from TAKEIT. 5. Fixed GWIM problem in SWING SWORD. 6. Fixed PLAY x WITH y. 7. Added CORPSES to object vocabulary. 8. Added SPIRITS to object vocabulary. 9. Added OUTPUT to object vocabularly. 10. Added CLIFFS to object vocabularly. 11. Added JEWELS to object vocabulary. 12. Added ZORKMID to object vocabulary (qualifies coin, bills). 12. Coded HOLE as synonym for KEYHOLE. 14. Coded WEST, WESTERN as adjectives for living room door. 15. Fixed bug with STACK (present twice). 16. Fixed bug with SWITCH (coded as synonym for LLD gate). 17. Fixed bug with ROCK (coded as painting instead of statue). 18. Fixed bug with endgame beam of light (coded as locked door). 19. Fixed IT object to snarf orphan object if available. 20. Fixed error reporting for IT object. 21. Made BLIND a synonym for POKE rather than STRIKE. 22. Made PERUSE a synonym for READ (fill array slot). 23. Changed POUR to GWIM drinks (ie, water). 24. Fixed bugs in SYNMCH for direct-as-indirect case. 25. Fixed don't have message for non-players. 26. Changed DIG to GWIM diggable objects (eg, sand). VERBS.F 1. Fixed undefined ODO/I2 values if object out of range. 2. Added COUNT (including count coins). 3. Fixed FILL x WITH WATER. 4. Fixed UNTIE ROPE FROM. 5. Removed CLOSE from QUIT. 6. Fixed INCANT to conform to MDL source. 7. Fixed INCANT to work bidirectionally. 8. Fixed ANSWER to not restart if maximum wrong answers exceeded. 9. Fixed ANSWER to not continue if quiz completed. 10. Fixed DROP collective to work in the dark. 11. Fixed TAKE/PUT collective to look in vehicle if aboard. 12. Added entry test from PUZZLE ANTEROOM to PUZZLE. 13. Fixed subscript range error in PLAY. 14. Fixed subscript range error in LEAP. 15. Fixed "can't turn" turnable object in SPIN. 16. Fixed SHAKE global WATER. 17. Fixed SHAKE vehicle. 18. Fixed SHAKE when not carrying. 19. Restricted POUR (like POUR ON) to WATER. 20. Fixed POUR WATER IN y to behave like PUT WATER in y. 21. Fixed GIVE to not silently drop objects. 22. Added FEEL as synonym for RUB etc in quiz answers. 23. Added 30,003 as synonym for 30003 in quiz answers. 24. Fixed BURN in receptacle to test for burnable. 25. Fixed already have message for non-players. 26. Fixed don't have message for non-players. 27. Fixed load too heavy message for non-players. 28. Replaced WEIGHT with WEIGHR. 29. Deleted SLEPBT test from ALARM. 30. Fixed formatting in INCANT "phrase". OBJECTS.F 1. Fixed undefined ODO/I2 values if object out of range. 2. Fixed subscript error if in vehicle and direction. 3. Fixed vampire bat to stop command string if transported. 4. Added additional verbs to list of offenses against heads. 5. Added KICK BUCKET trap. 6. Fixed KILL WITH MASTER. 7. Added SHAKE BOTTLE processing. 8. Fixed bug to prevent tieing rope to both railing and timber. 9. Fixed message about tieing to rope while carrying. 10. Fixed message about rope dropping into Puzzle Room. 11. Added altered rope description if balloon tied. 12. Added FIND/EXAMINE of braided rope, receptacle, cloth bag. 13. Added trap to coke bottles. 14. Fixed intermittent door closing when dial button pressed. 15. Fixed global brochure present problems. 16. Fixed granite wall not in slide room. 17. Restore granite wall pun. 18. Fixed bug in THROW x IN WELL. 19. Fixed message if palantir vision with receiving sphere in same room. 20. Fixed bug in PUT WATER IN SLIDE. 21. Fixed bug in PUT WATER IN WELL. 22. Fixed bug in THROW WATER AT STOVE. 23. Changed STOVE to conform to MDL sources. 24. Fixed bug in THROW x AT BOTTLE. 25. Fixed bug in THROW x AT LAMP. 26. Fixed bug in THROW LAMP at y while up a tree. 27. Fixed bug in BURN LEAVES while up a tree. 28. Fixed bug with IT following LAMP/broken LAMP substitution. 29. Fixed bug with IT following raised/lowered BASKET substitution. 30. Fixed bug with IT following inflated/deflated/holed BOAT substitution. 31. Fixed bug with IT following intact/broken EGG substitution. 32. Fixed bug with IT following hot/cool BELL substitution. 33. Fixed TAKE WATER not from bottle, player and non-player. 34. Fixed bug in GIVE WATER TO THIEF. 35. Added ALARM, KICK unconscious troll processing. 36. Added ALARM, KICK unconscious thief processing. ROOMS.F 1. Fixed probability of candles blowing out if bad luck in CAVE2. 2. Removed CLOSE from NIRVANA exit. 3. Fixed vampire bat to stop command string if transported. 4. Fixed bug about water in slide. 5. Added PUZZLE ANTEROOM conditional description. 6. Fixed bug when robot enters flipped MAGNET ROOM. 7. Fixed SHAKE open object while up a tree. 8. Fixed bug with IT following intact/broken EGG substitution. 9. Fixed bug with IT following cool/hot BELL substitution. TIMEFNC.F 1. Change fight demon to disengross thief if attacked. 2. Added COUNT and RUB to list of disallowed actions if dead. 3. Fixed bug in lighting description if dead. 4. Added 'If you wish' reply to many master commands. 5. Fixed message if thief discards cruft from his bag. 6. Fixed bugs with IT following intact/broken BALLOON substitution. 7. Fixed bug with IT following hot/cool BELL substitution. 8. Removed THROW from list of allowed robot actions. 9. Fixed thief demon to not rob silently in lit rooms. 10. Fixed thief demon to not steal water. SUBR.F 1. Fixed description of Land Of Living Dead if killed and exorcism done. 2. Added granite wall to GHERE tests. 3. Removed CLOSE from killed too many times exit. 4. Fixed bug in list used to scatter objects when killed. 5. Fixed bug in SCORE for negative scores. 6. Fixed bug in FWIM for multiroom objects. 7. Fixed bug in WEIGHT for contained objects, changed name to WEIGHR. DTEXT.TXT 1. Added COFFIN-CURE tests to RAVINE1, CRAWL1, CANYON1. 2. Added LAUNCH to POT OF GOLD. 3. Fixed tests in MIRROR G. 4. Added conditional entry to PUZZLE from ANTEROOM. 5. Added CLIMBABLE to ROPE. 6. Added FINDME bit to BROKEN STICK. 7. Added object processor to RECEPTACLE and CLOTH BAG. 8. Added BURNABLE to colored books. 9. Added SACRED to WARNING. 10. Added CLIMBABLE to global ROPE. 11. Added SACRED to CAGED (inside cage) room. 12. Added SACRED to UP A TREE room. 13. Fixed message about lamp being broken. 14. Fixed messages about water evaporating. 15. Added FINDME bit to ROBOT. 16. Added CHIMNEY object. 17. Added LAND to all volcano rooms. 18. Added LAND to RIVER2. 19. Added DIGBT to SAND, GUANO, global GROUND.