I started to write Dark Army a couple of years ago. It's rather bleak, but I found it fun to write. Now, I don't intend to go on writing it, so I thought I might as well release it as a programming example for ADL. Dark Army is, in its current state, Freeware. You may do with it what you want, as long as you don't spread modified copies and all the files (da.adl, da.o.adl, da.v.adl and this file) are contained in the archive. If you wish to contact me, e.g. because you want to finish the game (yeah, sure), you are free to do so. My address can be found in da.v.adl, and my email is (at least until 1998). Oh, yes, and you have to have my extended ADL standard library, calyx2.adl, in order to compile Dark Army. It doesn't use all of calyx2.adl's features, but at least some which aren't provided in standard.adl. Also, standard.adl has some serious bugs (see the documentation to calyx2.adl for more info), so it is always recommendable to use _my_ library. :) Now have fun. Miron.