Start of a transcript of Zork A Computerized Fantasy Simulation Game by Infocom -- Ported by Dean Menezes (Last change 2019-09-20) Release 4 / Serial number 190920 / Inform 7 build 6G60 (I6/v6.32 lib 6/12N) Identification number: //39D407F4-3B6E-4737-9344-64415599B4A0// Interpreter version 1.2.8 / VM 3.1.2 / Library serial number 080126 Standard Rules version 2/090402 by Graham Nelson >get mat. n. n. u. get egg Taken. North of House You are facing the north side of a white house. There is no door here, and all the windows are barred. Forest This is a dimly lit forest, with large trees all around. One particularly large tree with some low branches stands here. Up a Tree You are about ten feet above the ground nestled among some large branches. The nearest branch above you is beyond your reach. On the branch is a small birds nest. In the bird's nest is a large egg encrusted with precious jewels, apparently scavenged somewhere by a childless songbird. The egg is covered with fine gold inlay and ornamented in lapis lazuli and mother-of-pearl. Unlike most eggs, this one is hinged and has a delicate looking clasp holding it closed. The egg appears extremely fragile. You hear in the distance the chirping of a song bird. Taken. [Your score has just gone up by five points.] >d. n. n. e. open window. in Forest This is a dimly lit forest, with large trees all around. One particularly large tree with some low branches stands here. You hear in the distance the chirping of a song bird. Forest This is a dimly lit forest, with large trees all around. To the east, there appears to be sunlight. South of House You are facing the south side of a white house. There is no door here, and all the windows are barred. Behind House You are behind the white house. In one corner of the house is a window that is slightly ajar. With great effort, you open the window far enough to allow entry. Kitchen This is the kitchen of the white house. A table seems to have been used recently for the preparation of food. A passage leads to the west, and a dark staircase can be seen leading upward. A dark chimney leads down and to the east is a small window which is open. On the table is an elongated brown sack, smelling of hot peppers. Sitting on the table is a small bottle. The bottle contains: a quantity of water [Your score has just gone up by ten points.] >get all. w. move rug. open trap door. get lantern. e. u. turn on lantern. get all. d. w sack: Taken. bottle: Taken. Living Room This is the living room. There is a door to the east. To the west, there is a wooden door with strange gothic lettering, which appears to be nailed shut. In the center of the room is a large oriental rug. There is a trophy case here. On hooks above the mantelpiece hangs an elvish sword of great antiquity. A battery powered brass lantern is on the trophy case. There is an issue of US NEWS & DUNGEON REPORT here. With a great effort, the rug is moved to one side of the room. With the rug moved, the dusty cover of a closed trap door appears. The door reluctantly opens to reveal a rickety staircase descending into darkness. Taken. Kitchen This is the kitchen of the white house. A table seems to have been used recently for the preparation of food. A passage leads to the west, and a dark staircase can be seen leading upward. A dark chimney leads down and to the east is a small window which is open. Darkness It is pitch black. You are likely to be eaten by a grue. You switch the battery-powered brass lantern on. Attic This is the Attic. The only exit is stairs that lead down. A large coil of rope is in the corner. There is a square brick here which feels like clay. On a table is a nasty-looking knife. large coil of rope: Taken. square brick feeling like clay: Taken. nasty-looking knife: Taken. Kitchen This is the kitchen of the white house. A table seems to have been used recently for the preparation of food. A passage leads to the west, and a dark staircase can be seen leading upward. A dark chimney leads down and to the east is a small window which is open. Living Room This is the living room. There is a door to the east. To the west, there is a wooden door with strange gothic lettering, which appears to be nailed shut. In the center of the room is an open trap door. There is a trophy case here. On hooks above the mantelpiece hangs an elvish sword of great antiquity. There is an issue of US NEWS & DUNGEON REPORT here. >drop all but rope, lantern, egg and knife. d square brick feeling like clay: Dropped. bottle: Dropped. sack: Dropped. rubber welcome mat: Dropped. The trap door crashes shut, and you hear someone barring it. Cellar You are in a dark and damp cellar with a narrow passageway leading east, and a crawlway to the south. On the west is the bottom of a steep metal ramp which is unclimbable. [Your score has just gone up by twenty-five points.] >e Troll Room This is a small room with passages off in all directions. Bloodstains and deep scratches (perhaps made by an axe) mar the walls. A nasty-looking troll, brandishing a bloody axe, blocks all passages out of the room. The axe sweeps past as you jump aside. >kill troll with knife A good stroke, but it's too slow; the troll dodges. The troll's axe swings down, gashing your shoulder. >kill troll with knife A savage cut on the leg stuns the troll, but he can still fight! The troll hits you with a glancing blow, and you are momentarily stunned. >kill troll with knife Slash! Your stroke connects! The troll could be in serious trouble! The troll's axe barely misses your ear. >kill troll with knife A good stroke, but it's too slow; the troll dodges. An axe stroke makes a deep wound in your leg. >kill troll with knife The troll drops to the floor, unconscious. >kill troll with knife The unconscious troll cannot defend himself: He dies. Almost as soon as the troll breathes his last breath, a cloud of sinister black fog envelops him, and when the fog lifts, the carcass has disappeared. >n East-West Passage This is a narrow east-west passageway. There is a narrow stairway leading down at the north end of the room. [Your score has just gone up by five points.] >n. w Deep Ravine This is a deep ravine at a crossing with an east-west crawlway. Some stone steps are at the south of the ravine, and a steep staircase descends. Rocky Crawl This is a crawlway with a three-foot high ceiling. Your footing is very unsure here due to the assortment of rocks underfoot. Passages can be seen in the east, west, and northwest corners of the passage. >nw. e Egyptian Room This is a room which looks like an Egyptian tomb. There is an ascending staircase in the room as well as doors east and south. The solid-gold coffin used for the burial of Ramses II is here. Rocky Crawl This is a crawlway with a three-foot high ceiling. Your footing is very unsure here due to the assortment of rocks underfoot. Passages can be seen in the east, west, and northwest corners of the passage. >e. tie rope to railing. climb down. turn off lantern. get torch Dome Room You are at the periphery of a large dome, which forms the ceiling of another room below. Protecting you from a precipitous drop is a wooden railing which circles the dome. The rope drops over the side and comes within ten feet of the floor. Torch Room This is a large room with a prominent doorway leading to a down staircase. To the west is a narrow twisting tunnel, covered with a thin layer of dust. Above you is a large dome painted with scenes depicting elfin hacking rites. Up around the edge of the dome (20 feet up) is a wooden railing. In the center of the room there is a white marble pedestal. Sitting on the pedestal is a flaming torch, made of ivory. You switch the battery-powered brass lantern off. Taken. [Your score has just gone up by fourteen points.] >d. e. s. s. e. u. get coins North-South Crawlway This is a north-south crawlway; a passage also goes to the east. There is a hole above, but it provides no opportunities for climbing. Troll Room This is a small room with passages off in all directions. Bloodstains and deep scratches (perhaps made by an axe) mar the walls. Maze This is part of a maze of twisty little passages, all alike. Maze This is part of a maze of twisty little passages, all alike. Maze This is part of a maze of twisty little passages, all alike. Maze This is part of a maze of twisty little passages, all alike. A skeleton, probably the remains of a luckless adventurer, is here. An old leather bag, bulging with coins is here. The deceased adventurer's useless lantern is here. There is a set of skeleton keys here. Beside the skeleton is a rusty knife. Taken. [Your score has just gone up by ten points.] >sw. e. s. ne. odysseus Maze This is part of a maze of twisty little passages, all alike. Maze This is part of a maze of twisty little passages, all alike. Maze This is part of a maze of twisty little passages, all alike. Cyclops Room This is a room with an exit on the west side, and a staircase leading up. A cyclops, who looks prepared to eat horses (much less mere adventurers), blocks the staircase. From his state of health and the bloodstains on the walls, you gather that he is not very friendly, though he likes people. . The cyclops, hearing the name of his father's deadly nemesis, flees the room by knocking down the wall on the north side of the room. [Your score has just gone up by ten points.] >u Treasure Room This is a large room, whose north wall is solid granite. A number of discarded bags, which crumble at your touch, are scattered about on the floor. There is an exit down and what appears to be a newly created passage to the east. You hear a scream of anguish as you violate the robber's hideaway. Using passages unknown to you, he rushes to its defense. [Your score has just gone up by twenty-five points.] >give egg to thief The thief is taken aback by your unexpected generosity but accepts the jewel-encrusted egg and stops to admire its beauty. >d. n Cyclops Room This is a room with an exit on the west side, and a staircase leading up. The north wall, previously solid, now has a cyclops-shaped hole in it. Strange Passage This is a long passage. To the south is one entrance. On the east there is an old wooden door with a large hole in it (about cyclops sized). >e. open case. put coins in case Living Room This is the living room. There is a door to the east. To the west, there is a wooden door with strange gothic lettering and a cyclops-sized hole in it. There is a rubber welcome mat here. There is a sack here. There is a bottle here. The bottle contains: a quantity of water There is a square brick here which feels like clay. In the center of the room is a closed trap door. There is a trophy case here. On hooks above the mantelpiece hangs an elvish sword of great antiquity. There is an issue of US NEWS & DUNGEON REPORT here. You open the trophy case. You put the bag of coins into the trophy case. [Your score has just gone up by five points.] >open trap door. get bottle. d. e. n. e The door reluctantly opens to reveal a rickety staircase descending into darkness. Taken. Cellar You are in a dark and damp cellar with a narrow passageway leading east, and a crawlway to the south. On the west is the bottom of a steep metal ramp which is unclimbable. Troll Room This is a small room with passages off in all directions. Bloodstains and deep scratches (perhaps made by an axe) mar the walls. East-West Passage This is a narrow east-west passageway. There is a narrow stairway leading down at the north end of the room. Your compass needle spins wildly, and you cannot get your bearings. Round Room This is a circular room with passages off in eight directions. >se Unfortunately, it is impossible to tell directions in here. Winding Passage This is a winding passage. It seems that there is only an exit on the east end, although the whirring from the round room can be heard faintly to the north. >undo Round Room [Previous turn undone.] >se Unfortunately, it is impossible to tell directions in here. Winding Passage This is a winding passage. It seems that there is only an exit on the east end, although the whirring from the round room can be heard faintly to the north. >undo Round Room [Previous turn undone.] >se Unfortunately, it is impossible to tell directions in here. Maze This is part of a maze of twisty little passages, all alike. >undo Round Room [Previous turn undone.] >se Unfortunately, it is impossible to tell directions in here. Maze This is part of a maze of twisty little passages, all alike. >undo Round Room [Previous turn undone.] >se Unfortunately, it is impossible to tell directions in here. Maze This is part of a maze of twisty little passages, all alike. >undo Round Room [Previous turn undone.] >se Unfortunately, it is impossible to tell directions in here. Engravings Cave You have entered a cave with passages leading north and southeast. There are old engravings on the walls here. >se. answer "well" Riddle Room This is a room which is bare on all sides. There is an exit down. To the east is a great door made of stone. Above the door, the following words are written: "No man shall enter this room without solving this riddle-- What is tall as a house, Round as a cup, And all the king's horses can't draw it up?". (Reply via 'ANSWER "answer"'.) There is a clap of thunder and the east door opens. >e. get necklace Pearl Room This is a former broom closet. The exits are to the east and west. There is a pearl necklace here with hundreds of large pearls. Taken. [Your score has just gone up by nine points.] >e. enter bucket. open bottle. pour water Circular Room This is a damp circular room, whose walls are made of brick and mortar. The roof of this room is not visible, but there appear to be some etchings on the walls. There is a passageway to the west. There is a wooden bucket here, three feet in diameter and three feet high. You get into the wooden bucket. You open the bottle. There is now a puddle in the bottom of the wooden bucket. The bucket rises and comes to a stop. Top of Well (in the wooden bucket) You are at the top of the well. Well done. There are etchings on the side of the well. There is a small crack across the floor at the entrance to a room on the east, but it can be crossed easily. There is a quantity of water here. [Your score has just gone up by ten points.] >exit bucket. e. get all. eat eatme cake. e You get out of the wooden bucket. Top of Well You are at the top of the well. Well done. There are etchings on the side of the well. There is a small crack across the floor at the entrance to a room on the east, but it can be crossed easily. There is a wooden bucket here, three feet in diameter and three feet high. The wooden bucket contains: a quantity of water Tea Room This is a small square room, in the center of which is a large oblong table, no doubt set for afternoon tea. It is clear from the objects on the table that the users were indeed mad. In the eastern corner of this room is a small hole no more than four inches high. There is a piece of cake here with the words "Eat-Me" on it. There is a piece of cake with blue (ecch) icing here. There is a piece of cake with orange icing here. There is a piece of cake with red icing here. piece of eat-me cake: Taken. piece of cake with blue (ecch) icing: Taken. piece of cake with orange icing: Taken. piece of cake with red icing: Taken. Suddenly, the room appears to have become very large. Posts Room This is an enormous room, in the center of which are four wooden posts delineating a rectangular area, above which is what appears to be a wooden roof. In fact, all objects in this room appear to be abnormally large. To the east is a passageway. There is a large chasm on the west and the northwest. Pool Room This is a large room, one half of which is depressed. There is a large leak in the ceiling through which brown colored goop is falling. The leak has submerged the depressed area in a pool of sewage. The only exit from this room is to the west. A flask filled with some clear liquid is here. >throw red cake The pool of water evaporates, revealing a tin of rare spices. >get tin Taken. [Your score has just gone up by five points.] >w. eat blue cake. nw. tell robot "go east" Posts Room This is an enormous room, in the center of which are four wooden posts delineating a rectangular area, above which is what appears to be a wooden roof. In fact, all objects in this room appear to be abnormally large. To the east is a passageway. There is a large chasm on the west and the northwest. Suddenly, the room appears to have become very small. Tea Room This is a small square room, in the center of which is a large oblong table, no doubt set for afternoon tea. It is clear from the objects on the table that the users were indeed mad. In the eastern corner of this room is a small hole no more than four inches high. Low Room This is a room with a low ceiling which is circular in shape. There are exits to the east and southeast. There is a robot here. There is a green piece of paper here. "Whirr, buzz, click!" The robot goes east. >e. tell robot "push triangular button" Machine Room This is a large room full of assorted heavy machinery. The room smells of burned resistors. The room is noisy from the whirring sounds of the machines. Along one wall of the room are three buttons which are, respectively, round, triangular, and square. Naturally, above the buttons are instructions written in EBCDIC. A large sign above all the buttons says in English: DANGER: HIGH VOLTAGE There are exits to the west and the south. There is a robot here. "Whirr, buzz, click!" A dull thump is heard in the distance. >tell robot "go south" "Whirr, buzz, click!" The robot goes south. >s. get sphere. tell robot "lift cage" Dingy Closet This is a dingy closet adjacent to the machine room. On one wall is a small sticker which reads: Protected by FROBOZZ Magic Alarm Company (Hello, footpad!) There is a robot here. There is a beautiful white crystal sphere here. As you reach for the sphere, a steel cage falls from the ceiling to entrap you. To make matters worse, poisonous gas starts coming into the room. Cage You are trapped inside a steel cage. "Whirr, buzz, click!" Whirr, buzz, click! The cage shakes and is hurled across the room. Dingy Closet This is a dingy closet adjacent to the machine room. On one wall is a small sticker which reads: Protected by FROBOZZ Magic Alarm Company (Hello, footpad!) There is a robot here. There is a beautiful white crystal sphere here. >get sphere Taken. [Your score has just gone up by six points.] >n. w Machine Room This is a large room full of assorted heavy machinery. The room smells of burned resistors. The room is noisy from the whirring sounds of the machines. Along one wall of the room are three buttons which are, respectively, round, triangular, and square. Naturally, above the buttons are instructions written in EBCDIC. A large sign above all the buttons says in English: DANGER: HIGH VOLTAGE There are exits to the west and the south. Your compass needle spins wildly, and you cannot get your bearings. Low Room This is a room with a low ceiling which is circular in shape. There are exits to the east and southeast. There is a green piece of paper here. >se Unfortunately, it is impossible to tell directions in here. Tea Room This is a small square room, in the center of which is a large oblong table, no doubt set for afternoon tea. It is clear from the objects on the table that the users were indeed mad. In the eastern corner of this room is a small hole no more than four inches high. >w. board bucket. fill bottle with water. disembark. w. w. d. n. open box. get violin Top of Well You are at the top of the well. Well done. There are etchings on the side of the well. There is a small crack across the floor at the entrance to a room on the east, but it can be crossed easily. There is a wooden bucket here, three feet in diameter and three feet high. The wooden bucket contains: a quantity of water You get into the wooden bucket. There is a quantity of water here. The bottle is now full of water. The bucket descends and comes to a stop. Circular Room (in the wooden bucket) This is a damp circular room, whose walls are made of brick and mortar. The roof of this room is not visible, but there appear to be some etchings on the walls. There is a passageway to the west. You get out of the wooden bucket. Circular Room This is a damp circular room, whose walls are made of brick and mortar. The roof of this room is not visible, but there appear to be some etchings on the walls. There is a passageway to the west. There is a wooden bucket here, three feet in diameter and three feet high. Pearl Room This is a former broom closet. The exits are to the east and west. Riddle Room This is a room which is bare on all sides. There is an exit down. To the east is a great door made of stone. Above the door, the following words are written: "No man shall enter this room without solving this riddle-- What is tall as a house, Round as a cup, And all the king's horses can't draw it up?". (Reply via 'ANSWER "answer"'.) Engravings Cave You have entered a cave with passages leading north and southeast. There are old engravings on the walls here. Round Room This is a circular room with passages off in eight directions. There is a dented steel box here. You open the dented steel box, revealing a fancy violin. Taken. [Your score has just gone up by ten points.] >w. w. w. u. put necklace, violin, tin and sphere in case East-West Passage This is a narrow east-west passageway. There is a narrow stairway leading down at the north end of the room. Troll Room This is a small room with passages off in all directions. Bloodstains and deep scratches (perhaps made by an axe) mar the walls. Cellar You are in a dark and damp cellar with a narrow passageway leading east, and a crawlway to the south. On the west is the bottom of a steep metal ramp which is unclimbable. Living Room This is the living room. There is a door to the east. To the west, there is a wooden door with strange gothic lettering and a cyclops-sized hole in it. There is a rubber welcome mat here. There is a sack here. There is a square brick here which feels like clay. In the center of the room is an open trap door. There is a trophy case here. Your collection of treasures consists of: a bag of coins On hooks above the mantelpiece hangs an elvish sword of great antiquity. There is an issue of US NEWS & DUNGEON REPORT here. pearl necklace: Done. fancy violin: Done. tin of rare spices: Done. white crystal sphere: Done. [Your score has just gone up by twenty-six points.] >drop all but torch. d. s. s piece of cake with red icing: Dropped. piece of cake with orange icing: Dropped. bottle: Dropped. nasty-looking knife: Dropped. battery-powered brass lantern: Dropped. Cellar You are in a dark and damp cellar with a narrow passageway leading east, and a crawlway to the south. On the west is the bottom of a steep metal ramp which is unclimbable. West of Chasm You are on the west edge of a chasm, the bottom of which cannot be seen. The east side is sheer rock, providing no exits. A narrow passage goes west. The path you are on continues to the north and south. Gallery This is an art gallery. Most of the paintings which were here have been stolen by vandals with exceptional taste. The vandals left through the north, south, or west exits. Fortunately, there is still one chance for you to be a vandal, for on the far wall is a work of unparalleled beauty. >get painting Taken. [Your score has just gone up by four points.] >w. nw. w. s. get portrait Bank Entrance This is the large entrance hall of the Bank of Zork, the largest banking institution of the Great Underground Empire. A partial account of its history is in "The Lives of the Twelve Flatheads" with the chapter on J. Pierpont Flathead. A more detailed history (albeit less objective) may be found in Flathead's outrageous autobiography "I'm Rich and You Aren't -- So There!" Most of the furniture has been ravaged by passing scavengers. All that remains are two signs at the northwest and northeast corners of the room, which say <-- WEST VIEWING ROOM EAST VIEWING ROOM --> West Teller's Room This is a small square room, which was used by a bank officer whose job it was to retrieve safety deposit boxes for the customer. On the north side of the room is a sign which reads "Viewing Room". On the west side of the room, above an open door, is a sign reading BANK PERSONNEL ONLY In the center of the room is a large stone cube, about 10 feet on a side. Engraved on the side of the cube is some lettering. Safety Depository This is a large rectangular room. The east and west walls here were used for storing safety deposit boxes. As might be expected, all have been carefully removed by evil persons. The northern "wall" of the room is a shimmering curtain of light. To the east, west, and south of the room are large doorways. Chairman's Office This room was the office of the Chairman of the Bank of Zork. Like the other rooms here, it has been extensively vandalized. The lone exit is to the north. A portrait of J. Pierpont Flathead hangs on the wall. Taken. [Your score has just gone up by ten points.] >n. walk through curtain of light. walk through south wall. walk through curtain of light. get bills Safety Depository This is a large rectangular room. The east and west walls here were used for storing safety deposit boxes. As might be expected, all have been carefully removed by evil persons. The northern "wall" of the room is a shimmering curtain of light. To the east, west, and south of the room are large doorways. You feel somewhat disoriented as you pass through. Small Room This is a small bare room with no distinguishing features. There are no exits from this room. (the south wall) You feel somewhat disoriented as you pass through. Safety Depository This is a large rectangular room. The east and west walls here were used for storing safety deposit boxes. As might be expected, all have been carefully removed by evil persons. The northern "wall" of the room is a shimmering curtain of light. To the east, west, and south of the room are large doorways. You feel somewhat disoriented as you pass through. Vault This is the Vault of the Bank of Zork, in which there are no doors. On the floor sit 200 neatly stacked zorkmid bills. Taken. [Your score has just gone up by ten points.] >walk through north wall (the north wall) You feel somewhat disoriented as you pass through. Safety Depository This is a large rectangular room. The east and west walls here were used for storing safety deposit boxes. As might be expected, all have been carefully removed by evil persons. The northern "wall" of the room is a shimmering curtain of light. To the east, west, and south of the room are large doorways. >drop all but torch. w. w. get all. walk through curtain of light. s. s. n. w. u. put masterpiece, bills and portrait in case stack of zorkmid bills: Dropped. portrait of J. Pierpont Flathead: Dropped. masterpiece by a neglected genius: Dropped. West Teller's Room This is a small square room, which was used by a bank officer whose job it was to retrieve safety deposit boxes for the customer. On the north side of the room is a sign which reads "Viewing Room". On the west side of the room, above an open door, is a sign reading BANK PERSONNEL ONLY In the center of the room is a large stone cube, about 10 feet on a side. Engraved on the side of the cube is some lettering. Safety Depository This is a large rectangular room. The east and west walls here were used for storing safety deposit boxes. As might be expected, all have been carefully removed by evil persons. The northern "wall" of the room is a shimmering curtain of light. To the east, west, and south of the room are large doorways. There is a masterpiece by a neglected genius here. There is a portrait of J. Pierpont Flathead here. There is a stack of zorkmid bills here. masterpiece by a neglected genius: Taken. portrait of J. Pierpont Flathead: Taken. stack of zorkmid bills: Taken. You feel somewhat disoriented as you pass through. Viewing Room This is a room used by holders of safety deposit boxes to view their contents. On the north side of the room is a sign which says REMAIN HERE WHILE THE BANK OFFICER RETRIEVES YOUR DEPOSIT BOX. WHEN YOU ARE FINISHED, LEAVE THE BOX, AND EXIT TO THE SOUTH. AN ADVANCED PROTECTIVE DEVICE PREVENTS ALL CUSTOMERS FROM REMOVING ANY SAFETY DEPOSIT BOX FROM THIS VIEWING AREA! Thank you for banking at the Zork! Bank Entrance This is the large entrance hall of the Bank of Zork, the largest banking institution of the Great Underground Empire. A partial account of its history is in "The Lives of the Twelve Flatheads" with the chapter on J. Pierpont Flathead. A more detailed history (albeit less objective) may be found in Flathead's outrageous autobiography "I'm Rich and You Aren't -- So There!" Most of the furniture has been ravaged by passing scavengers. All that remains are two signs at the northwest and northeast corners of the room, which say <-- WEST VIEWING ROOM EAST VIEWING ROOM --> Gallery This is an art gallery. Most of the paintings which were here have been stolen by vandals with exceptional taste. The vandals left through the north, south, or west exits. West of Chasm You are on the west edge of a chasm, the bottom of which cannot be seen. The east side is sheer rock, providing no exits. A narrow passage goes west. The path you are on continues to the north and south. Cellar You are in a dark and damp cellar with a narrow passageway leading east, and a crawlway to the south. On the west is the bottom of a steep metal ramp which is unclimbable. Living Room This is the living room. There is a door to the east. To the west, there is a wooden door with strange gothic lettering and a cyclops-sized hole in it. There is a battery-powered brass lantern here. There is a nasty-looking knife here. There is a bottle here. The bottle contains: a quantity of water There is a piece of cake with orange icing here. There is a piece of cake with red icing here. There is a rubber welcome mat here. There is a sack here. There is a square brick here which feels like clay. In the center of the room is an open trap door. There is a trophy case here. Your collection of treasures consists of: a white crystal sphere a tin of rare spices a fancy violin a pearl necklace a bag of coins On hooks above the mantelpiece hangs an elvish sword of great antiquity. There is an issue of US NEWS & DUNGEON REPORT here. masterpiece by a neglected genius: Done. stack of zorkmid bills: Done. portrait of J. Pierpont Flathead: Done. [Your score has just gone up by twenty-seven points.] >get mat. d. e. n. e. nw. e. n Taken. Cellar You are in a dark and damp cellar with a narrow passageway leading east, and a crawlway to the south. On the west is the bottom of a steep metal ramp which is unclimbable. Troll Room This is a small room with passages off in all directions. Bloodstains and deep scratches (perhaps made by an axe) mar the walls. East-West Passage This is a narrow east-west passageway. There is a narrow stairway leading down at the north end of the room. Round Room This is a circular room with passages off in eight directions. There is a dented steel box here. Deep Canyon You are on the south edge of a deep canyon. Passages lead off to the east, south, and northwest. You can hear the sound of flowing water below. Flood Control Dam #3 You are standing on the top of the Flood Control Dam #3, which was quite a tourist attraction in times far distant. There are paths to the north, south, east, and down. There is a control panel here. There is a large metal bolt on the panel. Above the bolt is a small green plastic bubble. Dam Lobby This room appears to have been the waiting room for groups touring the dam. There are exits here to the north and east marked "Private", though the doors are open, and an exit to the south. Some guidebooks entitled "Flood Control Dam #3" are on the reception desk. There is a matchbook whose cover says "Visit Beautiful FCD#3" here. >get all. send for free brochure. e. get all. push yellow button. w. s. turn bolt with wrench. s. s. w. n. w tour guidebook: Taken. matchbook: Taken. OK, but you know the postal service... Maintenance Room This is what appears to have been the maintenance room for Flood Control Dam #3, judging by the assortment of tool chests around the room. Apparently, this room has been ransacked recently, for most of the valuable equipment is gone. On the wall in front of you is a group of buttons, which are labelled in EBCDIC. However, they are of different colors: Blue, Yellow, Brown, and Red. The doors to this room are in the west and south ends. There is a screwdriver here. There is a wrench here. There is an object which looks like a tube of toothpaste here. screwdriver: Taken. wrench: Taken. tube: Taken. Click. Dam Lobby This room appears to have been the waiting room for groups touring the dam. There are exits here to the north and east marked "Private", though the doors are open, and an exit to the south. Flood Control Dam #3 You are standing on the top of the Flood Control Dam #3, which was quite a tourist attraction in times far distant. There are paths to the north, south, east, and down. There is a control panel here. There is a large metal bolt on the panel. Above the bolt is a small green plastic bubble. The green bubble is glowing. The sluice gates open and water pours through the dam. Deep Canyon You are on the south edge of a deep canyon. Passages lead off to the east, south, and northwest. You can hear the sound of flowing water below. Round Room This is a circular room with passages off in eight directions. There is a dented steel box here. East-West Passage This is a narrow east-west passageway. There is a narrow stairway leading down at the north end of the room. Deep Ravine This is a deep ravine at a crossing with an east-west crawlway. Some stone steps are at the south of the ravine, and a steep staircase descends. Rocky Crawl This is a crawlway with a three-foot high ceiling. Your footing is very unsure here due to the assortment of rocks underfoot. Passages can be seen in the east, west, and northwest corners of the passage. >e Dome Room You are at the periphery of a large dome, which forms the ceiling of another room below. Protecting you from a precipitous drop is a wooden railing which circles the dome. Hanging down from the railing is a rope which ends about ten feet from the floor below. >d. w. put mat under door. open lid. put screwdriver in keyhole. get all. unlock door with key. open door. n. get sphere Torch Room This is a large room with a prominent doorway leading to a down staircase. To the west is a narrow twisting tunnel, covered with a thin layer of dust. Above you is a large dome painted with scenes depicting elfin hacking rites. Up around the edge of the dome (20 feet up) is a wooden railing. In the center of the room there is a white marble pedestal. Tiny Room This is a tiny room, which has an exit to the east. On the north side of the room is a massive wooden door, near the top of which, in the center, is a window barred with iron. A formidable bolt lock is set within the door frame. A keyhole covered by a thin metal lid lies within the lock. The mat fits easily under the door. The lid opens. There is a faint noise from behind the door and a small cloud of dust rises from beneath it. rubber welcome mat: As the mat is moved, a rusty iron key falls from it and onto the floor. rusty iron key: Taken. screwdriver: Taken. You unlock the massive wooden door. You open the massive wooden door. Dreary Room This is a small and rather dreary room, which is eerily illuminated by a red glow emanating from a crack in one of the walls. The light appears to focus on a dusty wooden table in the center of the room. On the south side of the room is a massive wooden door, near the top of which, in the center, is a window barred with iron. A formidable bolt lock is set within the door frame. A keyhole lies within the lock. There is a blue crystal sphere here. Taken. [Your score has just gone up by ten points.] >s. e. d. e. n. n. w. e. untie rope from railing Tiny Room This is a tiny room, which has an exit to the east. On the north side of the room is a massive wooden door, near the top of which, in the center, is a window barred with iron. A formidable bolt lock is set within the door frame. A keyhole lies within the lock. Torch Room This is a large room with a prominent doorway leading to a down staircase. To the west is a narrow twisting tunnel, covered with a thin layer of dust. Above you is a large dome painted with scenes depicting elfin hacking rites. Up around the edge of the dome (20 feet up) is a wooden railing. In the center of the room there is a white marble pedestal. North-South Crawlway This is a north-south crawlway; a passage also goes to the east. There is a hole above, but it provides no opportunities for climbing. Troll Room This is a small room with passages off in all directions. Bloodstains and deep scratches (perhaps made by an axe) mar the walls. East-West Passage This is a narrow east-west passageway. There is a narrow stairway leading down at the north end of the room. Deep Ravine This is a deep ravine at a crossing with an east-west crawlway. Some stone steps are at the south of the ravine, and a steep staircase descends. Rocky Crawl This is a crawlway with a three-foot high ceiling. Your footing is very unsure here due to the assortment of rocks underfoot. Passages can be seen in the east, west, and northwest corners of the passage. Dome Room You are at the periphery of a large dome, which forms the ceiling of another room below. Protecting you from a precipitous drop is a wooden railing which circles the dome. Hanging down from the railing is a rope which ends about ten feet from the floor below. The large coil of rope is now unattached. >get rope. e. w. s. w. w. u. put blue sphere in case Taken. Rocky Crawl This is a crawlway with a three-foot high ceiling. Your footing is very unsure here due to the assortment of rocks underfoot. Passages can be seen in the east, west, and northwest corners of the passage. Deep Ravine This is a deep ravine at a crossing with an east-west crawlway. Some stone steps are at the south of the ravine, and a steep staircase descends. East-West Passage This is a narrow east-west passageway. There is a narrow stairway leading down at the north end of the room. Troll Room This is a small room with passages off in all directions. Bloodstains and deep scratches (perhaps made by an axe) mar the walls. Cellar You are in a dark and damp cellar with a narrow passageway leading east, and a crawlway to the south. On the west is the bottom of a steep metal ramp which is unclimbable. Living Room This is the living room. There is a door to the east. To the west, there is a wooden door with strange gothic lettering and a cyclops-sized hole in it. There is a battery-powered brass lantern here. There is a nasty-looking knife here. There is a bottle here. The bottle contains: a quantity of water There is a piece of cake with orange icing here. There is a piece of cake with red icing here. There is a sack here. There is a square brick here which feels like clay. In the center of the room is an open trap door. There is a trophy case here. Your collection of treasures consists of: a portrait of J. Pierpont Flathead a stack of zorkmid bills a masterpiece by a neglected genius a white crystal sphere a tin of rare spices a fancy violin a pearl necklace a bag of coins On hooks above the mantelpiece hangs an elvish sword of great antiquity. There is an issue of US NEWS & DUNGEON REPORT here. You put the blue crystal sphere into the trophy case. [Your score has just gone up by five points.] >drop all but torch. d. e. n. n. d. n. get trunk large coil of rope: Dropped. screwdriver: Dropped. rusty iron key: Dropped. rubber welcome mat: Dropped. tube: Dropped. wrench: Dropped. matchbook: Dropped. tour guidebook: Dropped. There is a knocking sound from the front of the house. Cellar You are in a dark and damp cellar with a narrow passageway leading east, and a crawlway to the south. On the west is the bottom of a steep metal ramp which is unclimbable. Troll Room This is a small room with passages off in all directions. Bloodstains and deep scratches (perhaps made by an axe) mar the walls. East-West Passage This is a narrow east-west passageway. There is a narrow stairway leading down at the north end of the room. Deep Ravine This is a deep ravine at a crossing with an east-west crawlway. Some stone steps are at the south of the ravine, and a steep staircase descends. Reservoir South You are in a long room, to the north of which was formerly a reservoir. There is a western exit, a passageway south, and a steep pathway climbing up along the edge of a cliff. Reservoir You are on what used to be a large reservoir, but which is now a large mud pile. There are "shores" to the north and south. Lying half buried in the mud is an old trunk, bulging with jewels. Taken. [Your score has just gone up by fifteen points.] >n. get pump. n. get trident Reservoir North You are in a large cavernous room, the south of which was formerly a reservoir. There is a tunnel leaving the room to the north. There is a small pump here. Taken. Atlantis Room This is an ancient room, long under water. There are exits here to the southeast and upward. On the shore lies Poseidon's own crystal trident. Taken. [Your score has just gone up by four points.] >u. n. w. w. d. u Tiny Cave This is a tiny cave with entrances west and north, and a dark, forbidding staircase leading down. Mirror Room This is a large square room with tall ceilings. On the south wall is a gigantic mirror which fills the entire wall. There are exits on the other three sides of the room. Cold Passage This is a cold and damp corridor where a long east-west passageway intersects with a northward path. Slide Room This is a small chamber, which appears to have been part of a coal mine. On the south wall of the chamber the letters "Granite Wall" are etched in the rock. To the east is a long passage and there is a steep metal slide twisting downward. To the north is a small opening. Cellar You are in a dark and damp cellar with a narrow passageway leading east, and a crawlway to the south. On the west is the bottom of a steep metal ramp which is unclimbable. Living Room This is the living room. There is a door to the east. To the west, there is a wooden door with strange gothic lettering and a cyclops-sized hole in it. There are tour guidebooks here. There is a matchbook whose cover says "Visit Beautiful FCD#3" here. There is a wrench here. There is an object which looks like a tube of toothpaste here. There is a rubber welcome mat here. There is a rusty iron key here. There is a screwdriver here. There is a large coil of rope here. There is a battery-powered brass lantern here. There is a nasty-looking knife here. There is a bottle here. The bottle contains: a quantity of water There is a piece of cake with orange icing here. There is a piece of cake with red icing here. There is a sack here. There is a square brick here which feels like clay. In the center of the room is an open trap door. There is a trophy case here. Your collection of treasures consists of: a blue crystal sphere a portrait of J. Pierpont Flathead a stack of zorkmid bills a masterpiece by a neglected genius a white crystal sphere a tin of rare spices a fancy violin a pearl necklace a bag of coins On hooks above the mantelpiece hangs an elvish sword of great antiquity. There is an issue of US NEWS & DUNGEON REPORT here. >put trunk and trident in case trunk of jewels: Done. crystal trident: Done. [Your score has just gone up by nineteen points.] >d. e. n. e. ne. ne Cellar You are in a dark and damp cellar with a narrow passageway leading east, and a crawlway to the south. On the west is the bottom of a steep metal ramp which is unclimbable. Troll Room This is a small room with passages off in all directions. Bloodstains and deep scratches (perhaps made by an axe) mar the walls. East-West Passage This is a narrow east-west passageway. There is a narrow stairway leading down at the north end of the room. Round Room This is a circular room with passages off in eight directions. There is a dented steel box here. North-South Passage This is a high north-south passage, which forks to the northeast. Loud Room This is a large room with a ceiling which cannot be detected from the ground. There is a narrow passage from east to west and a stone stairway leading upward. The room is extremely noisy. In fact, it is difficult to hear yourself think. There is a large platinum bar here. >echo The acoustics of the room change subtly. >get bar Taken. [Your score has just gone up by twelve points.] >e. e. get shovel. nw. s. u. e. d. inflate plastic. get stick. put all in boat. board boat Ancient Chasm A chasm, evidently produced by an ancient river, runs through the cave here. Passages lead off in all directions. Tiny Cave This is a small cave whose exits are on the south and northwest. There is a hunk of bat guano here. There is a large shovel here. Taken. Ancient Chasm A chasm, evidently produced by an ancient river, runs through the cave here. Passages lead off in all directions. Loud Room This is a large room with a ceiling which cannot be detected from the ground. There is a narrow passage from east to west and a stone stairway leading upward. The room is extremely noisy. In fact, it is difficult to hear yourself think. Damp Cave This is a cave. Passages exit to the south and to the east, but the cave narrows to a crack to the west. The earth is particularly damp here. Flood Control Dam #3 You are standing on the top of the Flood Control Dam #3, which was quite a tourist attraction in times far distant. There are paths to the north, south, east, and down. There is a control panel here. There is a large metal bolt on the panel. Above the bolt is a small green plastic bubble. The green bubble is glowing. Dam Base You are at the base of Flood Control Dam #3, which looms above you and to the north. The river Frigid is flowing by here. Across the river are the White Cliffs which seem to form a giant wall stretching from north to south along the east shore of the river as it winds its way downstream. A sharp stick, which appears to have been broken at one end, is here. There is a folded pile of plastic here which has a small valve attached. The boat inflates and appears seaworthy. Taken. broken sharp stick: Done. shovel: Done. platinum bar: Done. hand-held air-pump: Done. ivory torch: Done. You get into the magic boat. There is an ivory torch here. There is a small pump here. There is a large platinum bar here. There is a large shovel here. There is a broken sharp stick here. There is a tan label here. >launch. d. d. d. get all. w. open buoy. get emerald Frigid River (in the magic boat) You are on the River Frigid in the vicinity of the Dam. The river flows quietly here. There is a landing on the west shore. There is an ivory torch here. There is a small pump here. There is a large platinum bar here. There is a large shovel here. There is a broken sharp stick here. There is a tan label here. Frigid River (in the magic boat) The River turns a corner here making it impossible to see the Dam. The White Cliffs loom on the east bank and large rocks prevent landing on the west. There is an ivory torch here. There is a small pump here. There is a large platinum bar here. There is a large shovel here. There is a broken sharp stick here. There is a tan label here. Frigid River (in the magic boat) The river descends here into a valley. There is a narrow beach on the east below the cliffs and there is some shore on the west which may be suitable. In the distance a faint rumbling can be heard. There is an ivory torch here. There is a small pump here. There is a large platinum bar here. There is a large shovel here. There is a broken sharp stick here. There is a tan label here. Frigid River (in the magic boat) The river is running faster here and the sound ahead appears to be that of rushing water. On the west shore is a sandy beach. A small area of beach can also be seen below the Cliffs. There is a red buoy here (probably a warning). There is an ivory torch here. There is a small pump here. There is a large platinum bar here. There is a large shovel here. There is a broken sharp stick here. There is a tan label here. red buoy: Something seems funny about the feel of the buoy. ivory torch: Taken. hand-held air-pump: Taken. platinum bar: Taken. shovel: Taken. broken sharp stick: Taken. tan label: Taken. Sandy Beach (in the magic boat) You are on a large sandy beach at the shore of the river, which is flowing quickly by. A path runs beside the river to the south here. You open the red buoy, revealing a large emerald. Taken. [Your score has just gone up by five points.] >put buoy in boat. disembark Dropped. You get out of the magic boat. Sandy Beach You are on a large sandy beach at the shore of the river, which is flowing quickly by. A path runs beside the river to the south here. There is an inflated boat here. The magic boat contains: a red buoy (open but empty) >dig sand with shovel. dig sand with shovel. dig sand with shovel. dig sand with shovel. get statue You seem to be digging a hole here. The hole is getting deeper, but that's about it. You are surrounded by a wall of sand on all sides. You can see a small statue here in the sand. Taken. [Your score has just gone up by ten points.] >s. s. wave stick. e. e. get gold Shore You are on the shore of the River. The river here seems somewhat treacherous. A path travels from north to south here, the south end quickly turning around a sharp corner. Aragain Falls You are at the top of Aragain Falls, an enormous waterfall with a drop of about 450 feet. The only path here is on the north end. A beautiful rainbow can be seen over the falls and to the east. There is a man-sized barrel here which you might be able to enter. Suddenly, the rainbow appears to become solid and, I venture, walkable (I think the giveaway was the stairs and banister). Rainbow Room You are on top of a rainbow (I bet you never thought you would walk on a rainbow), with a magnificent view of the Falls. The rainbow travels east-west here. There is an NBC Commissary here. End of Rainbow You are on a small, rocky beach on the continuation of the Frigid River past the Falls. The beach is narrow due to the presence of the White Cliffs. The river canyon opens here and sunlight shines in from above. A rainbow crosses over the falls to the west and a narrow path continues to the southeast. At the end of the rainbow is a pot of gold. Taken. [Your score has just gone up by ten points.] >se. u. u. s. w. n. e. in. w Canyon Bottom You are beneath the walls of the river canyon which may be climbable here. There is a small stream here, which is the lesser part of the runoff of Aragain Falls. To the north is a narrow path. Rocky Ledge You are on a ledge about halfway up the wall of the river canyon. You can see from here that the main flow from Aragain Falls twists along a passage which is impossible for you to enter. Below you is the canyon bottom. Above you is more cliff, which still appears climbable. Canyon View You are at the top of the Great Canyon on its south wall. From here there is a marvelous view of the Canyon and parts of the Frigid River upstream. Across the canyon, the walls of the White Cliffs still appear to loom far above. Following the Canyon upstream (north and northwest), Aragain Falls may be seen, complete with rainbow. Fortunately, my vision is better than average and I can discern the top of the Flood Control Dam #3 far to the distant north. To the west and south can be seen an immense forest, stretching for miles around. It is possible to climb down into the canyon from here. Forest This is a large forest, with trees obstructing all views except to the east, where a small clearing may be seen through the trees. You hear in the distance the chirping of a song bird. Forest This is a dimly lit forest, with large trees all around. To the east, there appears to be sunlight. South of House You are facing the south side of a white house. There is no door here, and all the windows are barred. Behind House You are behind the white house. In one corner of the house is a window that is open. Kitchen This is the kitchen of the white house. A table seems to have been used recently for the preparation of food. A passage leads to the west, and a dark staircase can be seen leading upward. A dark chimney leads down and to the east is a small window which is open. Living Room This is the living room. There is a door to the east. To the west, there is a wooden door with strange gothic lettering and a cyclops-sized hole in it. There are tour guidebooks here. There is a matchbook whose cover says "Visit Beautiful FCD#3" here. There is a wrench here. There is an object which looks like a tube of toothpaste here. There is a rubber welcome mat here. There is a rusty iron key here. There is a screwdriver here. There is a large coil of rope here. There is a battery-powered brass lantern here. There is a nasty-looking knife here. There is a bottle here. The bottle contains: a quantity of water There is a piece of cake with orange icing here. There is a piece of cake with red icing here. There is a sack here. There is a square brick here which feels like clay. In the center of the room is an open trap door. There is a trophy case here. Your collection of treasures consists of: a crystal trident a trunk of jewels a blue crystal sphere a portrait of J. Pierpont Flathead a stack of zorkmid bills a masterpiece by a neglected genius a white crystal sphere a tin of rare spices a fancy violin a pearl necklace a bag of coins On hooks above the mantelpiece hangs an elvish sword of great antiquity. There is an issue of US NEWS & DUNGEON REPORT here. >put gold, statue, emerald and bar in case pot of gold: Done. statue: Done. large emerald: Done. platinum bar: Done. [Your score has just gone up by forty-three points.] >e. out. s. w. open mailbox. get all. n. e. in. w. get stamp. put stamp in case Kitchen This is the kitchen of the white house. A table seems to have been used recently for the preparation of food. A passage leads to the west, and a dark staircase can be seen leading upward. A dark chimney leads down and to the east is a small window which is open. Behind House You are behind the white house. In one corner of the house is a window that is open. South of House You are facing the south side of a white house. There is no door here, and all the windows are barred. West of House You are in an open field on the west side of a white house with a boarded front door. There is a small mailbox here. You open the small mailbox, revealing a free brochure and a leaflet. free brochure: Taken. leaflet: Taken. North of House You are facing the north side of a white house. There is no door here, and all the windows are barred. Behind House You are behind the white house. In one corner of the house is a window that is open. Kitchen This is the kitchen of the white house. A table seems to have been used recently for the preparation of food. A passage leads to the west, and a dark staircase can be seen leading upward. A dark chimney leads down and to the east is a small window which is open. Living Room This is the living room. There is a door to the east. To the west, there is a wooden door with strange gothic lettering and a cyclops-sized hole in it. There are tour guidebooks here. There is a matchbook whose cover says "Visit Beautiful FCD#3" here. There is a wrench here. There is an object which looks like a tube of toothpaste here. There is a rubber welcome mat here. There is a rusty iron key here. There is a screwdriver here. There is a large coil of rope here. There is a battery-powered brass lantern here. There is a nasty-looking knife here. There is a bottle here. The bottle contains: a quantity of water There is a piece of cake with orange icing here. There is a piece of cake with red icing here. There is a sack here. There is a square brick here which feels like clay. In the center of the room is an open trap door. There is a trophy case here. Your collection of treasures consists of: a platinum bar a large emerald a statue a pot of gold a crystal trident a trunk of jewels a blue crystal sphere a portrait of J. Pierpont Flathead a stack of zorkmid bills a masterpiece by a neglected genius a white crystal sphere a tin of rare spices a fancy violin a pearl necklace a bag of coins On hooks above the mantelpiece hangs an elvish sword of great antiquity. There is an issue of US NEWS & DUNGEON REPORT here. Taken. You put the Don Woods stamp into the trophy case. [Your score has just gone up by one point.] >drop all but torch. get nasty knife. w. s. u free brochure: Dropped. leaflet: Dropped. tan label: Dropped. broken sharp stick: Dropped. shovel: Dropped. hand-held air-pump: Dropped. Taken. Strange Passage This is a long passage. To the south is one entrance. On the east there is an old wooden door with a large hole in it (about cyclops sized). Cyclops Room This is a room with an exit on the west side, and a staircase leading up. The north wall, previously solid, now has a cyclops-shaped hole in it. Treasure Room This is a large room, whose north wall is solid granite. A number of discarded bags, which crumble at your touch, are scattered about on the floor. There is an exit down and what appears to be a newly created passage to the east. You hear a scream of anguish as you violate the robber's hideaway. Using passages unknown to you, he rushes to its defense. >kill thief with nasty knife Slash! Your stroke connects! The thief could be in serious trouble! The thief attacks, and you fall back desperately. >kill thief with nasty knife The thief receives a deep gash in his side. The stiletto severs your jugular. It looks like the end. Shall I patch you up? y Now, let me see... Well, we weren't quite able to restore your state. You can't have everything. Forest This is a forest with trees in all directions around you. >undo Treasure Room [Previous turn undone.] >kill thief with nasty knife A good stroke, but it's too slow; the thief dodges. You parry a lightning thrust, and the thief salutes you with a grim nod. >kill thief with nasty knife The haft of your knife knocks out the thief. >kill thief with nasty knife The unconscious thief cannot defend himself; he dies. Almost as soon as the thief breathes his last breath, a cloud of sinister black fog envelops him, and when the fog lifts, the carcass has disappeared. His booty remains: a jewel-encrusted egg and a chalice >get all stiletto: Taken. chalice: Taken. jewel-encrusted egg: Taken. golden clockwork canary: Taken. [Your score has just gone up by sixteen points.] >d. n. e. e. out. n. n. wind canary. get bauble Cyclops Room This is a room with an exit on the west side, and a staircase leading up. The north wall, previously solid, now has a cyclops-shaped hole in it. Strange Passage This is a long passage. To the south is one entrance. On the east there is an old wooden door with a large hole in it (about cyclops sized). Living Room This is the living room. There is a door to the east. To the west, there is a wooden door with strange gothic lettering and a cyclops-sized hole in it. There is a small pump here. There is a large shovel here. There is a broken sharp stick here. There is a tan label here. There is a leaflet here. There is a free brochure here. There are tour guidebooks here. There is a matchbook whose cover says "Visit Beautiful FCD#3" here. There is a wrench here. There is an object which looks like a tube of toothpaste here. There is a rubber welcome mat here. There is a rusty iron key here. There is a screwdriver here. There is a large coil of rope here. There is a battery-powered brass lantern here. There is a bottle here. The bottle contains: a quantity of water There is a piece of cake with orange icing here. There is a piece of cake with red icing here. There is a sack here. There is a square brick here which feels like clay. In the center of the room is an open trap door. There is a trophy case here. Your collection of treasures consists of: a Don Woods stamp a platinum bar a large emerald a statue a pot of gold a crystal trident a trunk of jewels a blue crystal sphere a portrait of J. Pierpont Flathead a stack of zorkmid bills a masterpiece by a neglected genius a white crystal sphere a tin of rare spices a fancy violin a pearl necklace a bag of coins On hooks above the mantelpiece hangs an elvish sword of great antiquity. There is an issue of US NEWS & DUNGEON REPORT here. Kitchen This is the kitchen of the white house. A table seems to have been used recently for the preparation of food. A passage leads to the west, and a dark staircase can be seen leading upward. A dark chimney leads down and to the east is a small window which is open. Behind House You are behind the white house. In one corner of the house is a window that is open. North of House You are facing the north side of a white house. There is no door here, and all the windows are barred. Forest This is a dimly lit forest, with large trees all around. One particularly large tree with some low branches stands here. You hear in the distance the chirping of a song bird. The canary chirps, slightly off key, an aria from a forgotten opera. From out of the greenery flies a lovely song bird. It perches on a limb just over your head and opens its beak to sing. As it does so, a beautiful brass bauble drops from its mouth, bounces off the top of your head, and lands glimmering in the grass. As the canary winds down, the song bird flies away. Taken. [Your score has just gone up by one point.] >w. e. in. w. put chalice, egg, bauble and canary in case North of House You are facing the north side of a white house. There is no door here, and all the windows are barred. Behind House You are behind the white house. In one corner of the house is a window that is open. Kitchen This is the kitchen of the white house. A table seems to have been used recently for the preparation of food. A passage leads to the west, and a dark staircase can be seen leading upward. A dark chimney leads down and to the east is a small window which is open. Living Room This is the living room. There is a door to the east. To the west, there is a wooden door with strange gothic lettering and a cyclops-sized hole in it. There is a small pump here. There is a large shovel here. There is a broken sharp stick here. There is a tan label here. There is a leaflet here. There is a free brochure here. There are tour guidebooks here. There is a matchbook whose cover says "Visit Beautiful FCD#3" here. There is a wrench here. There is an object which looks like a tube of toothpaste here. There is a rubber welcome mat here. There is a rusty iron key here. There is a screwdriver here. There is a large coil of rope here. There is a battery-powered brass lantern here. There is a bottle here. The bottle contains: a quantity of water There is a piece of cake with orange icing here. There is a piece of cake with red icing here. There is a sack here. There is a square brick here which feels like clay. In the center of the room is an open trap door. There is a trophy case here. Your collection of treasures consists of: a Don Woods stamp a platinum bar a large emerald a statue a pot of gold a crystal trident a trunk of jewels a blue crystal sphere a portrait of J. Pierpont Flathead a stack of zorkmid bills a masterpiece by a neglected genius a white crystal sphere a tin of rare spices a fancy violin a pearl necklace a bag of coins On hooks above the mantelpiece hangs an elvish sword of great antiquity. There is an issue of US NEWS & DUNGEON REPORT here. chalice: Done. jewel-encrusted egg: Done. beautiful brass bauble: Done. golden clockwork canary: Done. [Your score has just gone up by eighteen points.] >drop all but torch stiletto: Dropped. nasty-looking knife: Dropped. >d. e. n. n. w. nw. get coffin Cellar You are in a dark and damp cellar with a narrow passageway leading east, and a crawlway to the south. On the west is the bottom of a steep metal ramp which is unclimbable. Troll Room This is a small room with passages off in all directions. Bloodstains and deep scratches (perhaps made by an axe) mar the walls. East-West Passage This is a narrow east-west passageway. There is a narrow stairway leading down at the north end of the room. Deep Ravine This is a deep ravine at a crossing with an east-west crawlway. Some stone steps are at the south of the ravine, and a steep staircase descends. Rocky Crawl This is a crawlway with a three-foot high ceiling. Your footing is very unsure here due to the assortment of rocks underfoot. Passages can be seen in the east, west, and northwest corners of the passage. Egyptian Room This is a room which looks like an Egyptian tomb. There is an ascending staircase in the room as well as doors east and south. The solid-gold coffin used for the burial of Ramses II is here. Taken. [Your score has just gone up by three points.] >u. n. e. n. n. n. u. n. touch mirror. n. n. w. w. w. w. u. put coffin in case Glacier Room This is a large room with giant icicles hanging from the walls and ceiling. There are passages to the north and east. A mass of ice fills the western half of the room. Stream View You are standing on a path beside a gently flowing stream. The path travels to the north and the east. There is a coil of thin shiny wire here. Reservoir South You are in a long room, to the north of which was formerly a reservoir. There is a western exit, a passageway south, and a steep pathway climbing up along the edge of a cliff. Reservoir You are on what used to be a large reservoir, but which is now a large mud pile. There are "shores" to the north and south. Reservoir North You are in a large cavernous room, the south of which was formerly a reservoir. There is a tunnel leaving the room to the north. Atlantis Room This is an ancient room, long under water. There are exits here to the southeast and upward. Tiny Cave This is a tiny cave with entrances west and north, and a dark, forbidding staircase leading down. Mirror Room This is a large square room with tall ceilings. On the south wall is a gigantic mirror which fills the entire wall. There are exits on the other three sides of the room. There is a rumble from deep within the earth and the room shakes. Mirror Room This is a large square room with tall ceilings. On the south wall is an enormous mirror which fills the entire wall. There are exits on the other three sides of the room. Narrow Crawlway This is a narrow crawlway. The crawlway leads from north to south. However, the south passage divides to the south and southwest. Grail Room You are standing in a small circular room with a pedestal. A set of stairs leads up, and passages leave to the east and west. There is an extremely valuable (perhaps original) grail here. Round Room This is a circular room with passages off in eight directions. There is a dented steel box here. East-West Passage This is a narrow east-west passageway. There is a narrow stairway leading down at the north end of the room. Troll Room This is a small room with passages off in all directions. Bloodstains and deep scratches (perhaps made by an axe) mar the walls. Cellar You are in a dark and damp cellar with a narrow passageway leading east, and a crawlway to the south. On the west is the bottom of a steep metal ramp which is unclimbable. Living Room This is the living room. There is a door to the east. To the west, there is a wooden door with strange gothic lettering and a cyclops-sized hole in it. There is a nasty-looking knife here. There is a stiletto here. There is a small pump here. There is a large shovel here. There is a broken sharp stick here. There is a tan label here. There is a leaflet here. There is a free brochure here. There are tour guidebooks here. There is a matchbook whose cover says "Visit Beautiful FCD#3" here. There is a wrench here. There is an object which looks like a tube of toothpaste here. There is a rubber welcome mat here. There is a rusty iron key here. There is a screwdriver here. There is a large coil of rope here. There is a battery-powered brass lantern here. There is a bottle here. The bottle contains: a quantity of water There is a piece of cake with orange icing here. There is a piece of cake with red icing here. There is a sack here. There is a square brick here which feels like clay. In the center of the room is an open trap door. There is a trophy case here. Your collection of treasures consists of: a golden clockwork canary a beautiful brass bauble a jewel-encrusted egg a chalice a Don Woods stamp a platinum bar a large emerald a statue a pot of gold a crystal trident a trunk of jewels a blue crystal sphere a portrait of J. Pierpont Flathead a stack of zorkmid bills a masterpiece by a neglected genius a white crystal sphere a tin of rare spices a fancy violin a pearl necklace a bag of coins On hooks above the mantelpiece hangs an elvish sword of great antiquity. There is an issue of US NEWS & DUNGEON REPORT here. You put the gold coffin into the trophy case. [Your score has just gone up by seven points.] >get matchbook. d. e. n. e. e. get grail Taken. Cellar You are in a dark and damp cellar with a narrow passageway leading east, and a crawlway to the south. On the west is the bottom of a steep metal ramp which is unclimbable. Troll Room This is a small room with passages off in all directions. Bloodstains and deep scratches (perhaps made by an axe) mar the walls. East-West Passage This is a narrow east-west passageway. There is a narrow stairway leading down at the north end of the room. Round Room This is a circular room with passages off in eight directions. There is a dented steel box here. Grail Room You are standing in a small circular room with a pedestal. A set of stairs leads up, and passages leave to the east and west. There is an extremely valuable (perhaps original) grail here. Taken. [Your score has just gone up by two points.] >u. get bell. e. get all. w. w. e. s. d. ring bell. get candles. light match. light candles with match. read book Temple This is the west end of a large temple. On the south wall is an ancient inscription, probably a prayer in a long-forgotten language. The north wall is solid granite. The entrance at the west end of the room is through huge marble pillars. There is a small brass bell here. Taken. Altar This is the east end of a large temple. In front of you is what appears to be an altar. On the two ends of the altar are burning candles. On the altar is a large black book, open to page 569. pair of candles: Taken. large black book: Taken. Temple This is the west end of a large temple. On the south wall is an ancient inscription, probably a prayer in a long-forgotten language. The north wall is solid granite. The entrance at the west end of the room is through huge marble pillars. Grail Room You are standing in a small circular room with a pedestal. A set of stairs leads up, and passages leave to the east and west. Narrow Crawlway This is a narrow crawlway. The crawlway leads from north to south. However, the south passage divides to the south and southwest. Tiny Cave This is a tiny cave with entrances west and north, and a dark, forbidding staircase leading down. Entrance to Hades You are outside a large gateway, on which is inscribed: "Abandon every hope, all ye who enter here." The gate is open; through it you can see a desolation, with a pile of mangled corpses in one corner. Thousands of voices, lamenting some hideous fate, can be heard. Ding Dong. The bell suddenly becomes red hot and falls to the ground. The wraiths, as if paralyzed, stop their jeering and slowly turn to face you. On their ashen faces, the expression of a long-forgotten terror takes shape. In your confusion, the candles drop to the ground (and they are out). Taken. One of the matches starts to burn. The candles are now lighted. The flames flicker wildly and appear to dance. The earth beneath your feet trembles, and your legs nearly buckle beneath you. The spirits cower at your unearthly power. The match has gone out. Commandment #12592 Oh ye who go about saying unto each other: "Hello sailor": Dost thou know the magnitude of thy sin before the gods? Yea, verily, thou shalt be ground between two stones. Shall the angry gods cast thy body into the whirlpool? Surely, thy eye shall be put out with a sharp stick! Even unto the ends of the earth shalt thou wander and unto the land of the dead shalt thou be sent at last. Surely thou shalt repent of thy cunning. Each word of the prayer reverberates through the hall in a deafening confusion. As the last word fades, a voice, loud and commanding, speaks: "Begone, fiends!". A heart-stopping scream fills the cavern, and the spirits, sensing a greater power, flee through the walls. >drop book and candles. e large black book: Dropped. pair of candles: Dropped. Land of the Living Dead You have entered the Land of the Living Dead, a large desolate room. Although it is apparently uninhabited, you can hear the sounds of thousands of lost souls weeping and moaning. In the east corner are stacked the remains of dozens of previous adventurers who were less fortunate than yourself. To the east is an ornate passage, apparently recently constructed. A passage exits to the west. [Your score has just gone up by thirty points.] >e. w. w. u. n. n. w. w. w. w. u. put grail in case Tomb of the Unknown Implementer This is the Tomb of the Unknown Implementer. A hollow voice says: "That's not a bug, it's a feature!" In the north wall of the room is the Crypt of the Implementers. It is made of the finest marble, and apparently large enough for four headless corpses. The crypt is closed. Above the entrance is the cryptic instruction: "Feel Free". There are four heads here, mounted securely on poles. There is a large pile of empty Coke bottles here, evidently produced by the implementers during their long struggle to win totally. There is a gigantic pile of line-printer output here. Although the paper once contained useful information, almost nothing can be distinguished now. Land of the Living Dead You have entered the Land of the Living Dead, a large desolate room. Although it is apparently uninhabited, you can hear the sounds of thousands of lost souls weeping and moaning. In the east corner are stacked the remains of dozens of previous adventurers who were less fortunate than yourself. To the east is an ornate passage, apparently recently constructed. A passage exits to the west. Entrance to Hades You are outside a large gateway, on which is inscribed: "Abandon every hope, all ye who enter here." The gate is open; through it you can see a desolation, with a pile of mangled corpses in one corner. Thousands of voices, lamenting some hideous fate, can be heard. There are two candles here. There is a large black book here. There is a small brass bell here. Tiny Cave This is a tiny cave with entrances west and north, and a dark, forbidding staircase leading down. Narrow Crawlway This is a narrow crawlway. The crawlway leads from north to south. However, the south passage divides to the south and southwest. Grail Room You are standing in a small circular room with a pedestal. A set of stairs leads up, and passages leave to the east and west. Round Room This is a circular room with passages off in eight directions. There is a dented steel box here. East-West Passage This is a narrow east-west passageway. There is a narrow stairway leading down at the north end of the room. Troll Room This is a small room with passages off in all directions. Bloodstains and deep scratches (perhaps made by an axe) mar the walls. Cellar You are in a dark and damp cellar with a narrow passageway leading east, and a crawlway to the south. On the west is the bottom of a steep metal ramp which is unclimbable. Living Room This is the living room. There is a door to the east. To the west, there is a wooden door with strange gothic lettering and a cyclops-sized hole in it. There is a nasty-looking knife here. There is a stiletto here. There is a small pump here. There is a large shovel here. There is a broken sharp stick here. There is a tan label here. There is a leaflet here. There is a free brochure here. There are tour guidebooks here. There is a wrench here. There is an object which looks like a tube of toothpaste here. There is a rubber welcome mat here. There is a rusty iron key here. There is a screwdriver here. There is a large coil of rope here. There is a battery-powered brass lantern here. There is a bottle here. The bottle contains: a quantity of water There is a piece of cake with orange icing here. There is a piece of cake with red icing here. There is a sack here. There is a square brick here which feels like clay. In the center of the room is an open trap door. There is a trophy case here. Your collection of treasures consists of: a gold coffin (closed) a golden clockwork canary a beautiful brass bauble a jewel-encrusted egg a chalice a Don Woods stamp a platinum bar a large emerald a statue a pot of gold a crystal trident a trunk of jewels a blue crystal sphere a portrait of J. Pierpont Flathead a stack of zorkmid bills a masterpiece by a neglected genius a white crystal sphere a tin of rare spices a fancy violin a pearl necklace a bag of coins On hooks above the mantelpiece hangs an elvish sword of great antiquity. There is an issue of US NEWS & DUNGEON REPORT here. You put the grail into the trophy case. [Your score has just gone up by five points.] >drop all but torch. get lantern, sack, rope and screwdriver. d. e. n. e. se. e matchbook: Dropped. battery-powered brass lantern: Taken. sack: Taken. large coil of rope: Taken. screwdriver: Taken. Cellar You are in a dark and damp cellar with a narrow passageway leading east, and a crawlway to the south. On the west is the bottom of a steep metal ramp which is unclimbable. Troll Room This is a small room with passages off in all directions. Bloodstains and deep scratches (perhaps made by an axe) mar the walls. East-West Passage This is a narrow east-west passageway. There is a narrow stairway leading down at the north end of the room. Round Room This is a circular room with passages off in eight directions. There is a dented steel box here. Winding Passage This is a winding passage. It seems that there is only an exit on the east end, although the whirring from the round room can be heard faintly to the north. Mirror Room This is a large square room with tall ceilings. On the south wall is an enormous mirror which fills the entire wall. There are exits on the other three sides of the room. >touch mirror. w. w. n. nw. open sack. get garlic. w. get figurine There is a rumble from deep within the earth and the room shakes. Mirror Room This is a large square room with tall ceilings. On the south wall is a gigantic mirror which fills the entire wall. There are exits on the other three sides of the room. Cold Passage This is a cold and damp corridor where a long east-west passageway intersects with a northward path. Slide Room This is a small chamber, which appears to have been part of a coal mine. On the south wall of the chamber the letters "Granite Wall" are etched in the rock. To the east is a long passage and there is a steep metal slide twisting downward. To the north is a small opening. Mine Entrance You are standing at the entrance of what might have been a coal mine. To the northeast and the northwest are entrances to the mine, and there is another exit on the south end of the room. Squeaky Room You are a small room. Strange squeaky sounds may be heard coming from the passage at the west end. You may also escape to the south. You open the sack, revealing a lunch and a clove of garlic. Taken. Bat Room You are in a small room which has only one door, to the east. In the corner of the room on the ceiling is a large vampire bat who is obviously deranged and holding his nose. There is a jade figurine here. Taken. [Your score has just gone up by five points.] >e. s. ne. put torch and screwdriver in basket. turn on lantern. n. w. d Squeaky Room You are a small room. Strange squeaky sounds may be heard coming from the passage at the west end. You may also escape to the south. Mine Entrance You are standing at the entrance of what might have been a coal mine. To the northeast and the northwest are entrances to the mine, and there is another exit on the south end of the room. Shaft Room This is a large room, in the middle of which is a small shaft descending through the floor into darkness below. To the west and the north are exits from this room. Constructed over the top of the shaft is a metal framework to which a heavy iron chain is attached. At the end of the chain is a basket. ivory torch: Done. screwdriver: Done. You switch the battery-powered brass lantern on. Wooden Tunnel This is a narrow tunnel with large wooden beams running across the ceiling and around the walls. A path from the south splits into paths running west and northeast. Smelly Room This is a small non-descript room. However, from the direction of a small descending staircase a foul odor can be detected. To the east is a narrow path. Gas Room This is a small room which smells strongly of coal gas. There is a sapphire-encrusted bracelet here. >get bracelet Taken. [Your score has just gone up by five points.] >u. e. ne. n. ne. nw. d. d. ne. get coal. s. s. drop all but lantern and coal. get timber. n. u. u. e. e. s. put coal in basket. drop timber Smelly Room This is a small non-descript room. However, from the direction of a small descending staircase a foul odor can be detected. To the east is a narrow path. Wooden Tunnel This is a narrow tunnel with large wooden beams running across the ceiling and around the walls. A path from the south splits into paths running west and northeast. Coal Mine This is a non-descript part of a coal mine. Coal Mine This is a non-descript part of a coal mine. Coal Mine This is a non-descript part of a coal mine. Coal Mine This is a non-descript part of a coal mine. Ladder Top This is a very small room. In the corner is a rickety wooden ladder, leading downward. It might be safe to descend. There is also a staircase leading upward. Ladder Bottom This is a rather wide room. On one side is the bottom of a narrow wooden ladder. To the northeast and the south are passages leaving the room. Dead End There is a small heap of coal here. Taken. Ladder Bottom This is a rather wide room. On one side is the bottom of a narrow wooden ladder. To the northeast and the south are passages leaving the room. Timber Room This is a long and narrow passage, which is cluttered with broken timbers. A wide passage comes from the north and turns at the southwest corner of the room into a very narrow passageway. There is a narrow passageway here. There is a wooden timber on the ground here. sapphire bracelet: Dropped. jade figurine: Dropped. clove of garlic: Dropped. large coil of rope: Dropped. sack: Dropped. Taken. Ladder Bottom This is a rather wide room. On one side is the bottom of a narrow wooden ladder. To the northeast and the south are passages leaving the room. Ladder Top This is a very small room. In the corner is a rickety wooden ladder, leading downward. It might be safe to descend. There is also a staircase leading upward. Coal Mine This is a non-descript part of a coal mine. Coal Mine This is a non-descript part of a coal mine. Wooden Tunnel This is a narrow tunnel with large wooden beams running across the ceiling and around the walls. A path from the south splits into paths running west and northeast. Shaft Room This is a large room, in the middle of which is a small shaft descending through the floor into darkness below. To the west and the north are exits from this room. Constructed over the top of the shaft is a metal framework to which a heavy iron chain is attached. At the end of the chain is a basket. The basket contains: a screwdriver an ivory torch (providing light) You put the pile of coal into the basket. Dropped. >lower basket. n. ne. n. ne. nw. d. d. s. drop lantern. sw The basket is lowered to the bottom of the shaft. Wooden Tunnel This is a narrow tunnel with large wooden beams running across the ceiling and around the walls. A path from the south splits into paths running west and northeast. Coal Mine This is a non-descript part of a coal mine. Coal Mine This is a non-descript part of a coal mine. Coal Mine This is a non-descript part of a coal mine. Coal Mine This is a non-descript part of a coal mine. Ladder Top This is a very small room. In the corner is a rickety wooden ladder, leading downward. It might be safe to descend. There is also a staircase leading upward. Ladder Bottom This is a rather wide room. On one side is the bottom of a narrow wooden ladder. To the northeast and the south are passages leaving the room. Timber Room This is a long and narrow passage, which is cluttered with broken timbers. A wide passage comes from the north and turns at the southwest corner of the room into a very narrow passageway. There is a narrow passageway here. There is a sack here. The sack contains: a lunch There is a large coil of rope here. There is a clove of garlic here. There is a jade figurine here. There is a sapphire-encrusted bracelet here. Dropped. Lower Shaft This is a small square room which is at the bottom of a long shaft. To the east is a passageway and to the northeast a very narrow passage. In the shaft can be seen a heavy iron chain. There is a narrow passageway here. At the end of the chain is a basket. The basket contains: a pile of coal a screwdriver an ivory torch (providing light) >get all. e pile of coal: Taken. screwdriver: Taken. ivory torch: Taken. Machine Room This is a large room which seems to be air-conditioned. In one corner there is a machine (?) which is shaped somewhat like a clothes dryer. On the "panel" there is a switch which is labelled in a dialect of Swahili. Fortunately, I know this dialect and the label translates to START. The switch does not appear to be manipulable by any human hand (unless the fingers are about 1/16 by 1/4 inch). On the front of the machine is a large lid, which is closed. [Your score has just gone up by ten points.] >open lid. put coal in machine. close lid. turn switch with screwdriver. open lid. get diamond You open the lid. You put the pile of coal into the lid. You close the lid. The machine comes to life (figuratively) with a dazzling display of colored lights and bizarre noises. After a few moments, the excitement abates. You open the lid, revealing a huge diamond. Taken. [Your score has just gone up by ten points.] >nw Lower Shaft This is a small square room which is at the bottom of a long shaft. To the east is a passageway and to the northeast a very narrow passage. In the shaft can be seen a heavy iron chain. There is a narrow passageway here. At the end of the chain is a basket. >put all in basket. raise basket. ne. get all. n. u. u. e. e. s. turn off lantern. drop all but rope. get torch and timber. w. s. drop timber. tie rope to timber. d. d. d. e. s huge diamond: Done. ivory torch: Done. screwdriver: Done. The basket is raised to the top of the shaft. It is now pitch dark in here! Timber Room This is a long and narrow passage, which is cluttered with broken timbers. A wide passage comes from the north and turns at the southwest corner of the room into a very narrow passageway. There is a narrow passageway here. There is a battery-powered brass lantern here. There is a sack here. The sack contains: a lunch There is a large coil of rope here. There is a clove of garlic here. There is a jade figurine here. There is a sapphire-encrusted bracelet here. battery-powered brass lantern: Taken. sack: Taken. large coil of rope: Taken. clove of garlic: Taken. jade figurine: Taken. sapphire bracelet: Taken. lunch: Taken. Ladder Bottom This is a rather wide room. On one side is the bottom of a narrow wooden ladder. To the northeast and the south are passages leaving the room. Ladder Top This is a very small room. In the corner is a rickety wooden ladder, leading downward. It might be safe to descend. There is also a staircase leading upward. Coal Mine This is a non-descript part of a coal mine. Coal Mine This is a non-descript part of a coal mine. Wooden Tunnel This is a narrow tunnel with large wooden beams running across the ceiling and around the walls. A path from the south splits into paths running west and northeast. Shaft Room This is a large room, in the middle of which is a small shaft descending through the floor into darkness below. To the west and the north are exits from this room. Constructed over the top of the shaft is a metal framework to which a heavy iron chain is attached. At the end of the chain is a basket. The basket contains: a screwdriver an ivory torch (providing light) a huge diamond There is a wooden timber on the ground here. You switch the battery-powered brass lantern off. lunch: Dropped. sapphire bracelet: Dropped. jade figurine: Dropped. clove of garlic: Dropped. sack: Dropped. battery-powered brass lantern: Dropped. ivory torch: Taken. broken timber: Taken. Mine Entrance You are standing at the entrance of what might have been a coal mine. To the northeast and the northwest are entrances to the mine, and there is another exit on the south end of the room. Slide Room This is a small chamber, which appears to have been part of a coal mine. On the south wall of the chamber the letters "Granite Wall" are etched in the rock. To the east is a long passage and there is a steep metal slide twisting downward. To the north is a small opening. Dropped. The rope dangles down the slide. The large coil of rope is now attached to the broken timber. Slide This is an uncomfortable spot within the coal chute. The rope to which you are clinging can be seen rising into the darkness above. There is more rope dangling below you. Slide This is another spot within the coal chute. Above you the rope climbs into darkness and the end of the rope is dangling five feet beneath you. Slide You have reached the end of your rope. Below you is darkness as the chute makes a sharp turn. On the east here is a small ledge which you might be able to stand on. Slide Ledge This is a narrow ledge abutting the coal chute, in which a rope can be seen passing downward. Behind you, to the south, is a small room. Sooty Room This is a small room with rough walls, and a ceiling which is steeply sloping from north to south. There is coal dust covering almost everything, and little bits of coal are scattered around the only exit (which is a narrow passage to the north). In one corner of the room is an old coal stove which lights the room with a cheery red glow. There is a very narrow crack in the north wall. On the floor sits a red crystal sphere. >get sphere Taken. [Your score has just gone up by ten points.] >n. d. e. n. e. se. e. touch mirror. w. w. n. ne. get all. w. s. d. d. d. d. u. put figurine, diamond, bracelet and red sphere in case Slide Ledge This is a narrow ledge abutting the coal chute, in which a rope can be seen passing downward. Behind you, to the south, is a small room. Cellar You are in a dark and damp cellar with a narrow passageway leading east, and a crawlway to the south. On the west is the bottom of a steep metal ramp which is unclimbable. Troll Room This is a small room with passages off in all directions. Bloodstains and deep scratches (perhaps made by an axe) mar the walls. East-West Passage This is a narrow east-west passageway. There is a narrow stairway leading down at the north end of the room. Round Room This is a circular room with passages off in eight directions. There is a dented steel box here. Winding Passage This is a winding passage. It seems that there is only an exit on the east end, although the whirring from the round room can be heard faintly to the north. Mirror Room This is a large square room with tall ceilings. On the south wall is an enormous mirror which fills the entire wall. There are exits on the other three sides of the room. There is a rumble from deep within the earth and the room shakes. Mirror Room This is a large square room with tall ceilings. On the south wall is a gigantic mirror which fills the entire wall. There are exits on the other three sides of the room. Cold Passage This is a cold and damp corridor where a long east-west passageway intersects with a northward path. Slide Room This is a small chamber, which appears to have been part of a coal mine. On the south wall of the chamber the letters "Granite Wall" are etched in the rock. To the east is a long passage and there is a steep metal slide twisting downward. To the north is a small opening. There is a large coil of rope here, tied to the broken timber. Mine Entrance You are standing at the entrance of what might have been a coal mine. To the northeast and the northwest are entrances to the mine, and there is another exit on the south end of the room. Shaft Room This is a large room, in the middle of which is a small shaft descending through the floor into darkness below. To the west and the north are exits from this room. Constructed over the top of the shaft is a metal framework to which a heavy iron chain is attached. There is a battery-powered brass lantern here. There is a sack here. There is a clove of garlic here. There is a jade figurine here. There is a sapphire-encrusted bracelet here. There is a lunch here. At the end of the chain is a basket. The basket contains: a screwdriver a huge diamond battery-powered brass lantern: Taken. sack: Taken. clove of garlic: Taken. jade figurine: Taken. sapphire bracelet: Taken. lunch: Taken. screwdriver: Taken. huge diamond: Taken. Mine Entrance You are standing at the entrance of what might have been a coal mine. To the northeast and the northwest are entrances to the mine, and there is another exit on the south end of the room. Slide Room This is a small chamber, which appears to have been part of a coal mine. On the south wall of the chamber the letters "Granite Wall" are etched in the rock. To the east is a long passage and there is a steep metal slide twisting downward. To the north is a small opening. There is a large coil of rope here, tied to the broken timber. Slide This is an uncomfortable spot within the coal chute. The rope to which you are clinging can be seen rising into the darkness above. There is more rope dangling below you. Slide This is another spot within the coal chute. Above you the rope climbs into darkness and the end of the rope is dangling five feet beneath you. Slide You have reached the end of your rope. Below you is darkness as the chute makes a sharp turn. On the east here is a small ledge which you might be able to stand on. Cellar You are in a dark and damp cellar with a narrow passageway leading east, and a crawlway to the south. On the west is the bottom of a steep metal ramp which is unclimbable. Living Room This is the living room. There is a door to the east. To the west, there is a wooden door with strange gothic lettering and a cyclops-sized hole in it. There is a matchbook whose cover says "Visit Beautiful FCD#3" here. There is a nasty-looking knife here. There is a stiletto here. There is a small pump here. There is a large shovel here. There is a broken sharp stick here. There is a tan label here. There is a leaflet here. There is a free brochure here. There are tour guidebooks here. There is a wrench here. There is an object which looks like a tube of toothpaste here. There is a rubber welcome mat here. There is a rusty iron key here. There is a bottle here. The bottle contains: a quantity of water There is a piece of cake with orange icing here. There is a piece of cake with red icing here. There is a square brick here which feels like clay. In the center of the room is an open trap door. There is a trophy case here. Your collection of treasures consists of: a grail a gold coffin (closed) a golden clockwork canary a beautiful brass bauble a jewel-encrusted egg a chalice a Don Woods stamp a platinum bar a large emerald a statue a pot of gold a crystal trident a trunk of jewels a blue crystal sphere a portrait of J. Pierpont Flathead a stack of zorkmid bills a masterpiece by a neglected genius a white crystal sphere a tin of rare spices a fancy violin a pearl necklace a bag of coins On hooks above the mantelpiece hangs an elvish sword of great antiquity. There is an issue of US NEWS & DUNGEON REPORT here. jade figurine: Done. huge diamond: Done. sapphire bracelet: Done. red crystal sphere: Done. [Your score has just gone up by nineteen points.] >drop all but torch. w. s. u. e screwdriver: Dropped. lunch: Dropped. clove of garlic: Dropped. sack: Dropped. battery-powered brass lantern: Dropped. Strange Passage This is a long passage. To the south is one entrance. On the east there is an old wooden door with a large hole in it (about cyclops sized). Cyclops Room This is a room with an exit on the west side, and a staircase leading up. The north wall, previously solid, now has a cyclops-shaped hole in it. Treasure Room This is a large room, whose north wall is solid granite. A number of discarded bags, which crumble at your touch, are scattered about on the floor. There is an exit down and what appears to be a newly created passage to the east. Small Square Room This is a small square room, in the middle of which is a recently created hole through which you can barely discern the floor some ten feet below. It doesn't seem likely you could climb back up. There are exits to the west and south. There is a piece of paper on the ground here. >d. push east wall. s. sw. push south wall. e. e. push south wall. n Room in Puzzle You are in a small square room bounded to the north and west with marble walls and to the east and south with sandstone walls. The wall slides forward and you follow it to this position: Room in Puzzle |MM MM MM| West | .. SS| East |SS MM| Room in Puzzle | SS| West |SS .. MM| East | | Room in Puzzle |MM SS | West |MM .. | East |MM SS | The wall slides forward and you follow it to this position: Room in Puzzle |MM | West |MM .. | East |MM SS | Room in Puzzle | | West | .. | East |SS SS| Room in Puzzle | | West | .. SS| East | SS | The wall slides forward and you follow it to this position: Room in Puzzle | SS| West | .. | East |MM SS | Room in Puzzle | | West | .. SS| East | | >n. e Room in Puzzle | MM | West | .. | East | SS| Room in Puzzle |MM SS| West | .. MM| East | SS SS| >push south wall. get card The wall slides forward and you follow it to this position: Room in Puzzle | MM| West | .. SS| East | SS | The center of the floor here is noticeably depressed. Nestled inside the niche is an engraved gold card. Taken. [Your score has just gone up by fifteen points.] >push south wall. e. ne. push west wall. push west wall. push west wall. push west wall. ne. ne. n. push east wall. sw. s. se. ne. n. push west wall. nw The wall slides forward and you follow it to this position: Room in Puzzle | SS| West | .. | East |SS SS | Room in Puzzle | SS | West | .. | East |SS MM| Room in Puzzle |MM | West |SS .. MM| East | MM| The wall slides forward and you follow it to this position: Room in Puzzle | MM | West |SS .. | East | | The wall slides forward and you follow it to this position: Room in Puzzle | MM| West |SS .. | East | | The center of the floor here is noticeably depressed. The wall slides forward and you follow it to this position: Room in Puzzle | | West |SS .. | East | | The wall slides forward and you follow it to this position: Room in Puzzle | | West |SS .. | East |SS | Room in Puzzle | MM | West | .. | East | | Room in Puzzle |SS SS| West |MM .. SS| East | MM| There is a ladder here, firmly attached to the east wall. Room in Puzzle |MM MM MM| West |SS .. SS| East |MM SS| The wall slides forward and you follow it to this position: Room in Puzzle |MM MM MM| West | .. SS| East | SS | Room in Puzzle |SS | West |MM .. SS| East | MM| There is a ladder here, firmly attached to the east wall. Room in Puzzle |MM SS| West | .. MM| East | | Room in Puzzle | MM | West | .. | East | | Room in Puzzle |SS MM| West |MM .. | East | MM| Room in Puzzle | SS | West |SS .. MM| East |MM | There is a ladder here, firmly attached to the west wall. The wall slides forward and you follow it to this position: Room in Puzzle | SS| West |SS .. | East | MM | There is a ladder here, firmly attached to the west wall. Room in Puzzle |MM MM MM| West |SS .. | East |MM SS | >push south wall. push south wall. w. nw. nw. push south wall. se. se. se. ne. push west wall. push west wall. sw The wall slides forward and you follow it to this position: Room in Puzzle |SS | West |MM .. | East | SS MM| The wall slides forward and you follow it to this position: Room in Puzzle |MM | West | .. MM| East | SS | Room in Puzzle | MM | West | .. | East | SS| Room in Puzzle | SS| West |SS .. MM| East | | Room in Puzzle |MM MM MM| West |MM .. | East |MM SS | In the ceiling above you is a large circular opening. The wall slides forward and you follow it to this position: Room in Puzzle |MM | West |MM .. | East |MM SS | Room in Puzzle | MM| West |SS .. | East |SS | Room in Puzzle | | West | .. SS| East | | There is a ladder here, firmly attached to the east wall. Room in Puzzle | SS | West | .. | East |SS SS | Room in Puzzle | MM | West |SS .. | East | | There is a ladder here, firmly attached to the west wall. The wall slides forward and you follow it to this position: Room in Puzzle | MM| West |SS .. | East | | The center of the floor here is noticeably depressed. There is a ladder here, firmly attached to the west wall. The wall slides forward and you follow it to this position: Room in Puzzle | | West |SS .. | East | | There is a ladder here, firmly attached to the west wall. Room in Puzzle |SS SS | West |SS .. | East |MM MM SS| There is a ladder here, firmly attached to the west wall. >push north wall. push north wall. push north wall. nw. u The wall slides forward and you follow it to this position: Room in Puzzle |SS SS | West |SS .. | East |SS | The wall slides forward and you follow it to this position: Room in Puzzle | SS MM| West |SS .. | East |SS | The wall slides forward and you follow it to this position: Room in Puzzle | SS SS| West | .. MM| East |SS | Room in Puzzle |MM MM MM| West |MM .. SS| East |MM | In the ceiling above you is a large circular opening. There is a ladder here, firmly attached to the east wall. With the help of the ladder, you exit the puzzle. Small Square Room This is a small square room, in the middle of which is a recently created hole through which you can barely discern the floor some ten feet below. It doesn't seem likely you could climb back up. There are exits to the west and south. There is a piece of paper on the ground here. >w. d. n. e. put card in case Treasure Room This is a large room, whose north wall is solid granite. A number of discarded bags, which crumble at your touch, are scattered about on the floor. There is an exit down and what appears to be a newly created passage to the east. Cyclops Room This is a room with an exit on the west side, and a staircase leading up. The north wall, previously solid, now has a cyclops-shaped hole in it. Strange Passage This is a long passage. To the south is one entrance. On the east there is an old wooden door with a large hole in it (about cyclops sized). Living Room This is the living room. There is a door to the east. To the west, there is a wooden door with strange gothic lettering and a cyclops-sized hole in it. There is a battery-powered brass lantern here. There is a sack here. There is a clove of garlic here. There is a lunch here. There is a screwdriver here. There is a matchbook whose cover says "Visit Beautiful FCD#3" here. There is a nasty-looking knife here. There is a stiletto here. There is a small pump here. There is a large shovel here. There is a broken sharp stick here. There is a tan label here. There is a leaflet here. There is a free brochure here. There are tour guidebooks here. There is a wrench here. There is an object which looks like a tube of toothpaste here. There is a rubber welcome mat here. There is a rusty iron key here. There is a bottle here. The bottle contains: a quantity of water There is a piece of cake with orange icing here. There is a piece of cake with red icing here. There is a square brick here which feels like clay. In the center of the room is an open trap door. There is a trophy case here. Your collection of treasures consists of: a red crystal sphere a sapphire bracelet a huge diamond a jade figurine a grail a gold coffin (closed) a golden clockwork canary a beautiful brass bauble a jewel-encrusted egg a chalice a Don Woods stamp a platinum bar a large emerald a statue a pot of gold a crystal trident a trunk of jewels a blue crystal sphere a portrait of J. Pierpont Flathead a stack of zorkmid bills a masterpiece by a neglected genius a white crystal sphere a tin of rare spices a fancy violin a pearl necklace a bag of coins On hooks above the mantelpiece hangs an elvish sword of great antiquity. There is an issue of US NEWS & DUNGEON REPORT here. You put the gold card into the trophy case. [Your score has just gone up by ten points.] >get lantern, guidebook, brick and matchbook. d. e. n. d. d. w. get wire. n. throw torch battery-powered brass lantern: Taken. tour guidebook: Taken. square brick feeling like clay: Taken. matchbook: Taken. Cellar You are in a dark and damp cellar with a narrow passageway leading east, and a crawlway to the south. On the west is the bottom of a steep metal ramp which is unclimbable. Troll Room This is a small room with passages off in all directions. Bloodstains and deep scratches (perhaps made by an axe) mar the walls. East-West Passage This is a narrow east-west passageway. There is a narrow stairway leading down at the north end of the room. Deep Ravine This is a deep ravine at a crossing with an east-west crawlway. Some stone steps are at the south of the ravine, and a steep staircase descends. Reservoir South You are in a long room, to the north of which was formerly a reservoir. There is a western exit, a passageway south, and a steep pathway climbing up along the edge of a cliff. Stream View You are standing on a path beside a gently flowing stream. The path travels to the north and the east. There is a coil of thin shiny wire here. Taken. Glacier Room This is a large room with giant icicles hanging from the walls and ceiling. There are passages to the north and east. A mass of ice fills the western half of the room. The torch hits the glacier and explodes into a great ball of flame, devouring the glacier. The water from the melting glacier rushes downstream, carrying the torch with it. In place of the glacier, there is a passageway leading west. It is now pitch dark in here! >turn on lantern. w. get ruby You switch the battery-powered brass lantern on. Glacier Room This is a large room with giant icicles hanging from the walls and ceiling. There are passages to the north and east. Ruby Room This is a small chamber behind the remains of the great glacier. To the south and west are small passageways. On the floor lies a moby ruby. Taken. [Your score has just gone up by fifteen points.] >w. s. board basket Lava Room This is a small room, whose walls are formed by an old lava flow. There are exits here to the west and the south. Volcano Bottom You are at the bottom of a large dormant volcano. High above you, light may be seen entering from the cone of the volcano. The only exit here is to the north. There is a very large and extremely heavy wicker basket with a cloth bag here. Inside the basket is a metal receptacle of some kind. Attached to the basket on the outside is a piece of wire. You get into the basket. >open receptacle. put guidebook in receptacle. light match. light guidebook with match. z. land. attach piece of wire to hook. disembark. get coin You open the metal receptacle. You put the tour guidebook into the metal receptacle. One of the matches starts to burn. The tour guidebook burns inside the receptacle. Volcano Core (in the basket) You are about one hundred feet above the bottom of the volcano. The top of the volcano is clearly visible here. The match has gone out. Time passes. Volcano Near Small Ledge (in the basket) You are about two hundred feet above the volcano floor. Looming above is the rim of the volcano. There is a small ledge on the west side. Narrow Ledge (in the basket) You are on a narrow ledge overlooking the inside of an old dormant volcano. This ledge appears to be about in the middle between the floor below and the rim above. There is an exit here to the south. There is a small hook here. On the floor is a gold zorkmid coin (a valuable collector's item). The piece of braided wire is now attached to the small hook. You get out of the basket. Narrow Ledge You are on a narrow ledge overlooking the inside of an old dormant volcano. This ledge appears to be about in the middle between the floor below and the rim above. There is an exit here to the south. There is a very large and extremely heavy wicker basket with a cloth bag here. Inside the basket is a metal receptacle of some kind. Attached to the basket on the outside is a piece of wire. There is a small hook here. On the floor is a gold zorkmid coin (a valuable collector's item). Taken. [Your score has just gone up by ten points.] >s. open purple book Library This is a room which must have been a large library, probably for the royal family. All of the shelves appear to have been gnawed to pieces by unfriendly gnomes. To the north is an exit. There is a blue book here. There is a green book here. There is a white book here. There is a purple book here. You open the purple book, revealing a Flathead stamp. >get stamp Taken. [Your score has just gone up by four points.] >n. board basket. unattach piece of wire from hook. z. z. land. attach piece of wire to hook. disembark. s. put brick in oblong hole. put wire in brick Narrow Ledge You are on a narrow ledge overlooking the inside of an old dormant volcano. This ledge appears to be about in the middle between the floor below and the rim above. There is an exit here to the south. There is a very large and extremely heavy wicker basket with a cloth bag here. Inside the basket is a metal receptacle of some kind. Attached to the basket on the outside is a piece of wire. There is a small hook here. You get into the basket. The piece of braided wire is now unattached. The balloon leaves the ledge. Time passes. Volcano Near Viewing Ledge (in the basket) You are high above the floor of the volcano. From here the rim of the volcano looks very narrow and you are very near it. To the east is what appears to be a viewing ledge, too thin to land on. Time passes. Volcano Near Wide Ledge (in the basket) You are near the rim of the volcano which is only about 15 feet across. To the west, there is a place to land on a wide ledge. Wide Ledge (in the basket) You are on a wide ledge high into the volcano. The rim of the volcano is about 200 feet above and there is a precipitous drop below to the bottom. There is a small door to the south. There is a tiny hook here. The piece of braided wire is now attached to the tiny hook. You get out of the basket. Wide Ledge You are on a wide ledge high into the volcano. The rim of the volcano is about 200 feet above and there is a precipitous drop below to the bottom. There is a small door to the south. There is a very large and extremely heavy wicker basket with a cloth bag here. Inside the basket is a metal receptacle of some kind. Attached to the basket on the outside is a piece of wire. There is a tiny hook here. Dusty Room You are in a dusty old room which is virtually featureless, except for an exit on the north side. Embedded in the far wall, there is a rusty old box. It appears that the box is somewhat damaged, since an oblong hole has been chipped out of the front of it. You put the square brick feeling like clay into the oblong hole. You insert the fuse into the brick. >light match. light wire with match. n. s. get all One of the matches starts to burn. The wire starts to burn. The match has gone out. Wide Ledge You are on a wide ledge high into the volcano. The rim of the volcano is about 200 feet above and there is a precipitous drop below to the bottom. There is a small door to the south. There is a very large and extremely heavy wicker basket with a cloth bag here. Inside the basket is a metal receptacle of some kind. Attached to the basket on the outside is a piece of wire. There is a tiny hook here. There is an explosion nearby. Dusty Room You are in a dusty old room which is virtually featureless, except for an exit on the north side. There is a card with writing on it here. The excessively gaudy crown of Lord Dimwit Flathead is here. On the far wall is a rusty box, whose door has been blown off. note card: Taken. gaudy crown: Taken. You may recall your recent explosion. Well, probably as a result of that, you hear an ominous rumbling, as if one of the rooms in the dungeon has collapsed. [Your score has just gone up by fifteen points.] >n. board basket. unattach wire from hook. close receptacle. z. z. z. disembark. n. w. s. n. get torch. e. s. s. w. w. u Wide Ledge You are on a wide ledge high into the volcano. The rim of the volcano is about 200 feet above and there is a precipitous drop below to the bottom. There is a small door to the south. There is a very large and extremely heavy wicker basket with a cloth bag here. Inside the basket is a metal receptacle of some kind. Attached to the basket on the outside is a piece of wire. There is a tiny hook here. You get into the basket. The piece of braided wire is now unattached. The balloon leaves the ledge. The ledge collapses, giving you a narrow escape. You close the metal receptacle. Volcano Near Viewing Ledge (in the basket) You are high above the floor of the volcano. From here the rim of the volcano looks very narrow and you are very near it. To the east is what appears to be a viewing ledge, too thin to land on. Time passes. Volcano Near Small Ledge (in the basket) You are about two hundred feet above the volcano floor. Looming above is the rim of the volcano. There is a small ledge on the west side. Time passes. Volcano Core (in the basket) You are about one hundred feet above the bottom of the volcano. The top of the volcano is clearly visible here. Time passes. The balloon has landed. Volcano Bottom (in the basket) You are at the bottom of a large dormant volcano. High above you, light may be seen entering from the cone of the volcano. The only exit here is to the north. You get out of the basket. Volcano Bottom You are at the bottom of a large dormant volcano. High above you, light may be seen entering from the cone of the volcano. The only exit here is to the north. There is a very large and extremely heavy wicker basket with a cloth bag here. Inside the basket is a metal receptacle of some kind. Attached to the basket on the outside is a piece of wire. Lava Room This is a small room, whose walls are formed by an old lava flow. There are exits here to the west and the south. Ruby Room This is a small chamber behind the remains of the great glacier. To the south and west are small passageways. Glacier Room This is a large room with giant icicles hanging from the walls and ceiling. There are passages to the north and east. Stream View You are standing on a path beside a gently flowing stream. The path travels to the north and the east. There is a burned-out ivory torch here. Taken. Reservoir South You are in a long room, to the north of which was formerly a reservoir. There is a western exit, a passageway south, and a steep pathway climbing up along the edge of a cliff. Deep Ravine This is a deep ravine at a crossing with an east-west crawlway. Some stone steps are at the south of the ravine, and a steep staircase descends. East-West Passage This is a narrow east-west passageway. There is a narrow stairway leading down at the north end of the room. Troll Room This is a small room with passages off in all directions. Bloodstains and deep scratches (perhaps made by an axe) mar the walls. Cellar You are in a dark and damp cellar with a narrow passageway leading east, and a crawlway to the south. On the west is the bottom of a steep metal ramp which is unclimbable. Living Room This is the living room. There is a door to the east. To the west, there is a wooden door with strange gothic lettering and a cyclops-sized hole in it. There is a sack here. There is a clove of garlic here. There is a lunch here. There is a screwdriver here. There is a nasty-looking knife here. There is a stiletto here. There is a small pump here. There is a large shovel here. There is a broken sharp stick here. There is a tan label here. There is a leaflet here. There is a free brochure here. There is a wrench here. There is an object which looks like a tube of toothpaste here. There is a rubber welcome mat here. There is a rusty iron key here. There is a bottle here. The bottle contains: a quantity of water There is a piece of cake with orange icing here. There is a piece of cake with red icing here. In the center of the room is an open trap door. There is a trophy case here. Your collection of treasures consists of: a gold card a red crystal sphere a sapphire bracelet a huge diamond a jade figurine a grail a gold coffin (closed) a golden clockwork canary a beautiful brass bauble a jewel-encrusted egg a chalice a Don Woods stamp a platinum bar a large emerald a statue a pot of gold a crystal trident a trunk of jewels a blue crystal sphere a portrait of J. Pierpont Flathead a stack of zorkmid bills a masterpiece by a neglected genius a white crystal sphere a tin of rare spices a fancy violin a pearl necklace a bag of coins On hooks above the mantelpiece hangs an elvish sword of great antiquity. There is an issue of US NEWS & DUNGEON REPORT here. >put coin, ruby, torch, crown and stamp in case priceless zorkmid: Done. moby ruby: Done. burned-out ivory torch: Done. gaudy crown: Done. Flathead stamp: Done. Suddenly a sinister wraithlike figure, cloaked and hooded, appears seeming to float in the air before you. In a low, almost inaudible voice he says, "I welcome you to the ranks of the chosen of Zork. You have persisted through many trials and tests, and have overcome them all, dispelling the darkness of ignorance and danger. One such as yourself is fit to join even the Implementers!" He then raises his oaken staff, and chuckling, drifts away like a wisp of smoke, his laughter fading in the distance. [Your score has just gone up by forty-six points.] >d. e. n. e. e. e. s. d. e. e Cellar You are in a dark and damp cellar with a narrow passageway leading east, and a crawlway to the south. On the west is the bottom of a steep metal ramp which is unclimbable. Troll Room This is a small room with passages off in all directions. Bloodstains and deep scratches (perhaps made by an axe) mar the walls. East-West Passage This is a narrow east-west passageway. There is a narrow stairway leading down at the north end of the room. Round Room This is a circular room with passages off in eight directions. There is a dented steel box here. Grail Room You are standing in a small circular room with a pedestal. A set of stairs leads up, and passages leave to the east and west. Narrow Crawlway This is a narrow crawlway. The crawlway leads from north to south. However, the south passage divides to the south and southwest. Tiny Cave This is a tiny cave with entrances west and north, and a dark, forbidding staircase leading down. Entrance to Hades You are outside a large gateway, on which is inscribed: "Abandon every hope, all ye who enter here." The gate is open; through it you can see a desolation, with a pile of mangled corpses in one corner. Thousands of voices, lamenting some hideous fate, can be heard. There are two candles here. There is a large black book here. There is a small brass bell here. Land of the Living Dead You have entered the Land of the Living Dead, a large desolate room. Although it is apparently uninhabited, you can hear the sounds of thousands of lost souls weeping and moaning. In the east corner are stacked the remains of dozens of previous adventurers who were less fortunate than yourself. To the east is an ornate passage, apparently recently constructed. A passage exits to the west. Tomb of the Unknown Implementer This is the Tomb of the Unknown Implementer. A hollow voice says: "That's not a bug, it's a feature!" In the north wall of the room is the Crypt of the Implementers. It is made of the finest marble, and apparently large enough for four headless corpses. The crypt is closed. Above the entrance is the cryptic instruction: "Feel Free". There are four heads here, mounted securely on poles. There is a large pile of empty Coke bottles here, evidently produced by the implementers during their long struggle to win totally. There is a gigantic pile of line-printer output here. Although the paper once contained useful information, almost nothing can be distinguished now. >wait Time passes. >open door You open the crypt door. >n. close door. turn off lantern Crypt of the Implementers Though large and aesthetically pleasing, the marble crypt is empty; the sarcophagi, bodies, and rich treasure to be expected in a tomb of this magnificence are missing. Inscribed on one wall is the motto of the implementers, "Feel Free". There is a door leading out of the crypt to the south. The door is open. You close the crypt door. You switch the battery-powered brass lantern off. It is now pitch dark in here! >wait Time passes. Suddenly, as you wait in the dark, you begin to feel somewhat disoriented. The feeling passes, but something seems different. As you regain your composure, the cloaked figure appears before you, and says, "You are now ready to face the ultimate challenge of Zork. Should you wish to do this somewhat more quickly in the future, you will be given a magic phrase which will at any time transport you by magic to this point. To select the phrase, say INCANT "" and you will be told your own magic phrase to use by saying INCANT " " Good luck, and choose wisely!" >incant me A hollow voice replies "PEXHIJDI" Top of Stairs You are standing at the top of a flight of stairs that lead down to a passage below. Dim light, as from torches, can be seen in the passage. Behind you the stairs lead into untouched rock. [Your score has just gone up by fifteen points.] >n Stone Room You are standing near one end of a long, dimly lit hall. To the south, stone stairs ascend. To the north, the corridor is illuminated by torches set high in the walls, out of reach. On one wall is a red button. >n. drop sword. s. push button. n. get sword. n. in Small Room You are in a small room, with narrow passages exiting to the north and south. A narrow red beam of light crosses the room at the north end, inches above the floor. The beam is now blocked by a sword lying on the floor. Stone Room You are standing near one end of a long, dimly lit hall. To the south, stone stairs ascend. To the north, the corridor is illuminated by torches set high in the walls, out of reach. On one wall is a red button. The button becomes depressed. Small Room You are in a small room, with narrow passages exiting to the north and south. A narrow red beam of light crosses the room at the north end, inches above the floor. The beam is stopped halfway across the room by a sword lying on the floor. There is an elvish sword here. Hallway This is part of the long hallway. The east and west walls are dressed stone. In the center of the hall is a shallow stone channel. In the center of the room, the channel widens into a large hole around which is engraved a compass rose. A passage enters from the south. A large mirror fills the north side of the hallway. The mirror is mounted on a panel which has been opened outward. Inside Mirror You are inside a rectangular box of wood whose structure is rather complicated. Four sides and the roof are filled in, and the floor is open. As you face the side opposite the entrance, two short sides of carved and polished wood are to your left and right. The left panel is mahogany, the right pine. The wall you face is red on its left half and black on its right. On the entrance side, the wall is white opposite the red part of the wall it faces, and yellow opposite the black section. The painted walls are at least twice the length of the unpainted ones. The ceiling is painted blue. In the floor is a stone channel about six inches wide and a foot deep. The channel is oriented in a north-south direction. In the exact center of the room, the channel widens into a circular depression, perhaps two feet wide. Incised in the stone around this area is a compass rose. Running from one short wall to the other at about waist height is a wooden bar, carefully carved and drilled. This bar is pierced in two places. The first hole is in the center of the bar (and thus the center of the room). The second is at the left end of the room (as you face opposite the entrance). Through each hole runs a wooden pole. The pole at the left end of the bar is short, extending about a foot above the bar, and ends in a hand grip. The pole is down. The long pole at the center of the bar extends from the ceiling through the bar to the circular area in the stone channel. This bottom end of the pole has a T-bar a bit less than two feet long attached to it, and on the T-bar is carved an arrow. The arrow and T-bar are pointing west. The mirror quietly swings shut. [Your score has just gone up by fifteen points.] >lift short pole. push red panel. push red panel. lower short pole The pole is now slightly above the floor. The structure rotates clockwise. The arrow is now pointing northwest. The structure rotates clockwise. The arrow is now pointing north. The pole is lowered into the channel. >push mahogany panel. push mahogany panel. push mahogany panel. lift short pole. push red panel. push red panel. push red panel. push red panel. push pine panel. out The structure slides north and stops over another compass rose. The mirror quietly swings shut. The structure slides north and stops over another compass rose. The structure slides north and stops over another compass rose. The pole is now slightly above the floor. The structure rotates clockwise. The arrow is now pointing northeast. The structure rotates clockwise. The arrow is now pointing east. The structure rotates clockwise. The arrow is now pointing southeast. The structure rotates clockwise. The arrow is now pointing south. The pine wall swings open. Dungeon Entrance This is a north-south hallway which ends in a large wooden door. The south side of the room is divided by a wooden wall into small hallways to the southeast and southwest. >knock on door The knock reverberates along the hall. For a time it seems there will be no answer. Then you hear someone unlatching the small wooden panel. Through the bars of the great door, the wrinkled face of an old man appears. He gazes down at you and intones as follows: "I am the Master of the dungeon, whose task it is to ensure that none but the most scholarly and masterful adventurers are admitted into the secret realms of the dungeon. To ascertain whether you meet the stringent requirements laid down by the Great Implementers, I will ask three questions, which should be easy for one of your reputed excellence to answer. You have undoubtedly discovered the answers during your travels through the dungeon. Should you answer each of these questions correctly within five attempts, then I am obliged to acknowledge your skill and daring and admit you to these regions." All answers should be in the form 'ANSWER "answer"'. The booming voice asks: From which room can one enter the robber's hideaway without passing through the cyclops room? >answer "temple" The dungeon master says, "Excellent." The booming voice asks: Besides the Temple, to which room is it possible to go from the Altar? [Your score has just gone up by five points.] >answer "forest" The dungeon master says, "Excellent." The booming voice asks: What can be done to the Mirror that is useful? [Your score has just gone up by five points.] >answer "touch" The dungeon master, obviously pleased, says "You are indeed a master of lore. I am proud to be at your service." The massive wooden door swings open, and the master motions for you to enter. [Your score has just gone up by five points.] >n Narrow Corridor This is a narrow north-south corridor. At the south end is a door and at the north end is an east-west corridor. The door is open. The dungeon master follows you. [Your score has just gone up by twenty points.] >n. w. n. n. turn dial to four. master, push button South Corridor This is an east-west corridor which turns north at its eastern and western ends. The walls of the corridor are marble. An additional passage leads south at the center of the corridor. The dungeon master follows you. West Corridor This is a corridor with polished marble walls. The corridor widens into larger areas as it turns east at its northern and southern ends. The dungeon master follows you. North Corridor This is a large east-west corridor which opens out to a northern parapet at its center. You can see flames and smoke as you peer towards the parapet. The corridor turns south at its east and west ends, and due south is a massive wooden door. In the door is a small window barred with iron. The door is closed. The dungeon master follows you. Parapet You are standing behind a stone retaining wall which rims a large parapet overlooking a fiery pit. It is difficult to see through the smoke and flame which fills the pit, but it seems to be more or less bottomless. It also extends upward out of sight. The pit itself is of roughly dressed stone and circular in shape. It is about two hundred feet in diameter. The flames generate considerable heat, so it is rather uncomfortable standing here. There is an object here which looks like a sundial. On it are an indicator arrow and (in the center) a large button. On the face of the dial are numbers "one" through "eight". The indicator points to the number one. The dungeon master follows you. The dial now points to 4. "If you wish," he replies. Click. >turn dial to six. master, stay The dial now points to 6. The dungeon master says, "I will stay." >s. open cell door North Corridor This is a large east-west corridor which opens out to a northern parapet at its center. You can see flames and smoke as you peer towards the parapet. The corridor turns south at its east and west ends, and due south is a massive wooden door. In the door is a small window barred with iron. The door is closed. You open the prison cell door. >s Prison Cell You are in a featureless prison cell. You can see the east-west corridor outside the open wooden door in front of you. >master, push button "If you wish," he replies. Click. Prison Cell You are in a featureless prison cell. Its wooden door is securely fastened, and you can see only the flames and smoke of the pit out its small window. On the other side of the cell is a bronze door which seems to be closed. >open bronze door You open the bronze door. >s Treasury of Zork This is a room of large size, richly appointed and decorated in a style that bespeaks exquisite taste. To judge from its contents, it is the ultimate storehouse of the treasures of Zork. There are chests here containing precious jewels, mountains of zorkmids, rare paintings, ancient statuary, and beguiling curios. In one corner of the room is a bookcase boasting such volumes as "The History of the Great Underground Empire," "The Lives of the Twelve Flatheads," "The Wisdom of the Implementers," and other informative and inspiring works. On one wall is a completely annotated map of the Great Underground Empire, showing points of interest, various troves of treasure, and indicating the locations of several superior scenic views. On a desk at the far end of the room may be found stock certificates representing a controlling interest in FrobozzCo International, the multinational conglomerate and parent company of the Frobozz Magic Boat Co., etc. As you gleefully examine your new-found riches, the Dungeon Master himself materializes beside you, and says, "Now that you have solved all the mysteries of the Dungeon, it is time for you to assume your rightly-earned place in the scheme of things. Long have I waited for one capable of releasing me from my burden!" He taps you lightly on the head with his staff, mumbling a few well-chosen spells, and you feel yourself changing, growing older and more stooped. For a moment there are two identical mages staring at each other among the treasure, then you watch as your counterpart dissolves into a mist and disappears, a sardonic grin on his face. *** You have won *** In that game you scored 716 out of a possible 716, in 646 turns, earning you the rank of Dungeon Master. Would you like to RESTART, RESTORE a saved game, QUIT, or UNDO the last command? > quit