--------------------------------------------------------------------- 'The Golden French Fry' (v1.28) By: Paul Panks (dunric@yahoo.com) Requires: Windows 95/98/NT/Me/2000 or XP --------------------------------------------------------------------- --------------------------------------------------------------------- Game Intro --------------------------------------------------------------------- Your parents have left you alone for the weekend (pity them, right?) and they've left you only a few dollars and some food. With nothing else on the agenda for the weekend, you'd like to eat some food, watch some super-fly television and perhaps invite a few of your home boys over for a session of spider weed. You're a drop out junkie, and it's gonna stay that way, yo! You vaguely recall your mother warning you about the 'golden french fry' (what is that, anyway?), and something else very vague about a dragon lurking in the basement. But other than that, you know little else... --------------------------------------------------------------------- Installation --------------------------------------------------------------------- Unzip the entire contents of the zip file "frefry.zip" (there should be 5 files in total) to a directory of your choice (e.g. "C:\FRYGAME"). The files needed by the game are: FREFRY.EXE - The main executable file. This is the game itself. FREFRY.DAT - The main data file. Used by the game for room descriptions. FREFRY.BAS - The BASIC source code of the game. Not required, but it helps. FREFRY.TXT - This text file (that you are currently reading now). SOLUTION.TXT - This is the walkthrough for the game (with hints/tips). Be sure that FREFRY.EXE and FREFRY.DAT are in the same directory, or the game will not work! --------------------------------------------------------------------- How to play --------------------------------------------------------------------- This game is a text adventure. You can play anyway you like, but keep in mind that to move about (or do anything useful), you must enter in one or two word commands. These commands are structured in the following manner: For example, typing 'go north' will move your player one room to the north. You may also enter one word commands (such as 'inventory'), or abbreviations (such as 'i'). Commands include: GO,GET,DROP,USE,EXAMINE,LOOK,CLIMB,EAT,DRINK,INVENTORY,SCORE, LIGHT,PLAY,SAVE,KILL and QUIT. Type 'save' to save your game at any time. If all else fails, you can also e-mail me at: dunric@yahoo.com --------------------------------------------------------------------- Final Thoughts --------------------------------------------------------------------- Not all of the items that the 'examine' command views have been fully implemented as of yet. However, the next release should have the remainder of the rooms implemented. --------------------------------------------------------------------- Game Map --------------------------------------------------------------------- For those interested, here is the map to the game: --------------------------------------------------------------------- 1 house | 2 road---3 road | | up a tree (#7) 30 up tree |/ / 8 road--5 orchard cemetary 21--cemetary 22-gate 26 Tree 28 | | | | 9 forest cemetary 19--grave 20----gate 25--Garden 27 | | | 12-forest-10 forest--clearing 11 statue 23---gate 24 | | 14 bridge-13 forest Pond 29 | 15 path---16 path--cabin 17--toolshed 18 (eat fry) ------------------- 6 pool | 3 cave ------------------- --------------------------------------------------------------------- Sincerely, Paul Allen Panks dunric@yahoo.com December 3, 2004