This is the source files I used to create the desert.dat file. The compile.scott.file is a *NIX shell script that creates the unified Scott Adams data file based on the contents of the following files: header.dat: Header with number of various thingys actions.dat: A file with all of the actions and their consequences vocab.dat: An ASCII chart with all of the vocabulary rooms.dat: All of the rooms in the game messages.dat: All of the messages in the game objects.dat: All of the objects and items in the game These files can be commented with shell-style hashes; the comments are removed when compiling this file together.