.topic 1 If this option is set, then whenever a new game is loaded AGiliTy will attempt to resize the window so that the display is exactly 80 columns across. Some games require this for their text to appear correctly. .topic 2 If this is set, then the colours are taken from the four colour well gadgets immediately below. If it is not set, the standard Windows fore and background colours are used. .topic 3 Clicking on this button opens a colour dialog to set the text colour of the main interpreter window. .topic 4 Clicking on this button opens a colour dialog to set the emphasis colour of the main interpreter window. .topic 5 Clicking on this button opens a colour dialog to set the background colour of the main interpreter window. .topic 6 Clicking on this button opens a colour dialog to set the status bar colour of the main interpreter window.