NOTICE: I have made this source available for free download, but keep in mind it is still Copyright (C) 1999-2004 by Prowler Productions. If you actually plan to do anything with the source code to this game, please notify me by emailing wyndo@prowler-pro.com. It isn't public domain. Thank you. Lunatix: The Insanity Circle requires QuickBASIC 4.5 to compile. Yeah, it was already thoroughly obsolete in late 1999 when this game was written, but hey. It was a challenge to write a DOS-based QB game with graphics, mouse, etc. Several .BAT (DOS batch) files have been set up for working with the code: L.BAT -- opens the lunatix project using the QuickBASIC dev environment. B.BAT -- creates the distribution ZIP file (currently version 1.1). M.BAT -- creates a backup ZIP of everything. Copies it to /zips (change it). MBAS.BAT -- compiles the game into LUNATIX.EXE, a very handy batch file. CLEAN.BAT -- can be used to erase .OBJ, .MAP, and .LST files after compiling. Note that you can also compile lunatix inside QB after running L.BAT. It seems that the resulting .EXE is smaller this way, and I can't see where the MBAS.BAT is linking in the "mouse" object (but it may not be required), so it's probably better to compile it inside QB anyway. I think that's how I ultimately compiled it -- five years later, it's kind of hard to remember. Some additional utilities include: COMPDATA.BAS -- creates LUNATIX1.DAT out of the contents of the DATA folder. NEWGIF.BAS -- creates LUNATIX2.DAT out of the graphics in the GIFS folder.