NOUN .road; NOUN .gard; NOUN .frst; fdsc = ($say "You're lost in the forest.\n"); NOUN .farm; NOUN .town; NOUN road1(.road); road1(LIGHT) = TRUE; NOUN road2(.road); road2(LIGHT) = TRUE; NOUN road3(.road); road3(LIGHT) = TRUE; NOUN road4(.road); road4(LIGHT) = TRUE; NOUN road5(.road); road5(LIGHT) = TRUE; NOUN road6(.road); road6(LIGHT) = TRUE; NOUN road7(.road); road7(LIGHT) = TRUE; NOUN Roadx; { Where things on Highway 7 get held } NOUN riverx; { Where things in the river bed get held } NOUN gard1(.gard); gard1(LIGHT) = TRUE; NOUN gard2(.gard); gard2(LIGHT) = TRUE; NOUN frst1(.frst); frst1(LIGHT) = TRUE; NOUN farm1(.farm); farm1(LIGHT) = TRUE; NOUN farm2(.farm); farm2(LIGHT) = TRUE; NOUN farm3(.farm); farm3(LIGHT) = TRUE; NOUN farm4(.farm); farm4(LIGHT) = TRUE; NOUN farm5(.farm); farm5(LIGHT) = TRUE; NOUN farm6(.farm); farm6(LIGHT) = TRUE; NOUN farm7(.farm); farm7(LIGHT) = TRUE; NOUN town1(.town); town1(LIGHT) = TRUE; NOUN town2(.town); town2(LIGHT) = TRUE; NOUN town3(.town); town3(LIGHT) = TRUE; NOUN town4(.town); town4(LIGHT) = TRUE; NOUN .bank; NOUN town5(.bank); town5(LIGHT) = TRUE; NOUN town6(.town); town6(LIGHT) = TRUE; NOUN cel01, cel02, cel03, cel04, cel05, cel06, cel07, cel08, cel09, cel10, cel11, cel12, cel13, cel14, cel15, cel16, cel17, cel18, cel19, cel20, cel21; cel21(LIGHT) = TRUE; NOUN desert, field; field(LIGHT) = TRUE; desert(LIGHT) = TRUE;