{ *** Intrinsic Properties *** } SHRNK = 1; { Has it been shrunk? } CRYST = 2; { Is it one of our magic thingies? } KILLED = 3; { Is the dragon dead? } MISC1 = 7; { Miscellaneous Property (Semantics per object) } HOLED = MISC1; RDLOC = 17; { Location on Highway 7 } Loc21 = RDLOC; { Location in river bed } WEIGH = 18; HOLDS = 19; HAS = 20; POINT = 21; { Constants } CAPAC = 250; { More than I can carry } PMAX = 400; { Maximum number of points } BEND1LOC = 3; { Location of first bend in river bed } BEND2LOC = 6; { Location of second bend in river bed } GRATELOC = 11; { Location of grate in river bed } Shazm = "ShaZam"; { The Wizard's incantation } { Globals } VAR RBTouch, { Has he touched the red and blue crystals? } HWY7, { My location on highway 7 } RiverLoc, { My location in river bed } SCORE, { My current score } Tempr, { Dragon's Upset? } Cel6x, { Where he came from to enter Cel06 } Wizrd, { Wizardly Ability } GO, { Did the player move on this turn? } GOVERB, { Was the player's verb one of motion (n,s,e,w,etc.)? } IncFlag; { Should the turn counter be incremented? } (IncFlag) = TRUE; { Defaults to TRUE } ROUTINE LOOK, GrowX, Grow, ShrnX, Shrink, WzTgl, Dump7, Get7, Entr7, East7, West7, CRout, DRdem, TWN5y, cg, Sayer;