version 0.02 - 20110320 Finally corrected a stupid bug in sf_osfdlg (strcpy!) - 20110210 Added Gamma= entry in .ini file - 20110126 Modified screen.c to correctly @split_window (not V6) if text and fixed fonts differ in height - 20110123 Corrected a serious bug in os_scroll_area (wrong sizes!) - 20110121 Added "Quit?" dialog when clicking close button on SDL window - 20110119 Corrected bug in .aux file dialogs - 20110112 Added ALt-Q-Q-Q for emergency exit - 20101227 Added mouse button to record and replay files (.rec files now incompatible with other versions of Frotz, for games using the mouse) - Corrected some int/long mismatches. Now sfrotz runs both on 32 and 64 bit CPUs. - Added -D option for selecting fullscreen reso (seems to work) - Corrected manual and blurb about OGG (actually, OGG already worked) - Added optional sound resampling via libsamplerate (SDL_mixer only does by twos) - Added build date/time in header printout - Added makefile for MinGW (seems to work, with suitable headers and libs) version 0.01 - Initial release