//Weather library //To include in World and Room, for weather changes affect all rooms at once. final int SUNNY = 0; //default final int CLOUDY = 1; final int RAINY = 2; final int SNOWY = 3; String s = "q"; if ( self instanceof World ) source ( "lib/meteo_world.bsh" ); if ( self instanceof Room ) source ( "lib/meteo_room.bsh" );