# Glulx data files have a nice, easy-to-spot format, that isn't likely to # conflict with other game files. They begin with either "Glul". This plugin # can also handle GLUL exectuables in Blorb files. engine_type="Glulx" engine_name="Glulxe" engine_version="0.4.2" blorb_pattern="^47 4c 55 4c$" acceptor_offset=0 acceptor_length=4 acceptor_pattern="^47 6c 75 6c$" author_name="Andrew Plotkin" author_email="erkyrath@eblong.com" engine_home_url="http://www.eblong.com/zarf/glk/index.html" builder_name="Simon Baldwin" builder_email="simon_baldwin@yahoo.com" engine_description=\ "See the Glk home page at http://www.eblong.com/zarf/glk/index.html.\n" engine_copyright="Copyright (C) 1999 by Andrew Plotkin.\n The source code in this package is copyright 1999 by Andrew Plotkin. You may copy and distribute it freely, by any means and under any conditions, as long as the code and documentation is not changed. You may also incorporate this code into your own program and distribute that, or modify this code and use and distribute the modified version, as long as you retain a notice in your program or documentation which mentions my name and the URL shown above.\n"