SUPER GRAN ADVENTURE (Adv. International) ----------------------------------------- (You begin on a football pitch) KICK FOOTBALL (till you’ve scored three goals. You receive a hat), KICK POSTS, GET CROSSBAR, S VAULT POLE (into Campbell’s bedroom – you wind up in the hospital), LOOK TABLE, GET BOWL, EAT PORRIDGE, EAT PORRIDGE (you regain your strength – how p.c. to teach kids good eating habits), GET UP, S, E, GO SHOP, LOOK DARTBOARD, GET DART, N, E, N, N, N, W, GO THEATRE, GET WAND, GO CABINET, READ NOTE, TAP WAND, SAY ABRACADABRA (suddenly you are standing below the stage), GET ROPE, U, SAY ABRACADABRA (a ferret appears – it has no use), TAP WAND, SAY ABRACADABRA, GET PART, S, E, S, S, S, E, N, GO HOUSE, LOOK CUPBOARD, DROP WAND, DROP HAT, GET BOX, S, GET MILK (when the milk float arrives. You may have to walk a bit back and forth), MAKE PORRIDGE, EAT PORRIDGE, EAT PORRIDGE (you’re strong again), S, E, GO BOAT, ROW BOAT, BREATHE IN, HOLD BREATH, GO LAKE, SWIM DOWN, GET MACHINE, SWIM UP, GO BOAT, ROW BOAT (back to the shore), GO SHORE, W, GO HOUSE, USE MACHINE (you become invisible), DROP MACHINE (the ray machine, not the other one!), N, W, GET POST, VAULT POLE, OPEN WARDROBE, GO WARDROBE, D, N, W, GET SHOVEL, S, GET SCULPTURE (one of the treasures), E, N, GO CRACK, DIG, DROP SHOVEL, GET BLUEPRINT, THROW ROPE, CLIMB ROPE (up the cliff), S, W, GO HOUSE, DROP PART, DROP BLUEPRINT, FIX MACHINE (Black fixes the machine – now you have full strength), N, E, GO RAILWAY (Campbell flees), GO RAILWAY, W, GO HOUSE, S, GO SKIMMER, FLY (now spend a few moves until you see Campbell), THROW DART (his balloon falls to the ground), LAND (at the hospital), E, E, E, E, GO RAILWAY, LOOK BALLOON, GET PEARL, LOOK BALLOON (those were the last two treasures), GO RAILWAY, W, W, N, N, N, GO HALL, DROP CHAIN, S, E, GO MUSEUM, DROP PEARL, DROP SCULPTURE (you’ve replaced all the treasure – and suddenly you get a terrible urge for ... porridge!! Wasn’t too hard, eh?) Jacob Gunness – 28/6-1991