[[twine_2.0.4_release_notes|← 2.0.4 notes]] – [[twine_2.0.6_release_notes|2.0.6 notes →]] ====== Editor ====== This is the first release in the 2.x series to offer native apps for desktop OSes. There is a known bug with the version of SugarCube bundled with this release. As a workaround, use the Formats option on the right side of the story list and choose Add a New Format at the top. Enter this address: http://www.motoslave.net/sugarcube/1/twine2/format.js This format should be called just "SugarCube", and is identical functionally to what is normally bundled. ===== Bugfixes ===== * Fixed a bug where dragging a group of passages caused them to jump to odd locations after the drag. * Fixed a bug where passages would jump around after moving from the editor to the story list. * The first passage added to a story is always set as its starting point. * Better handling is done to recover gracefully when a story format fails to load. * In native app builds, the filenames for stories are stripped of any characters that might cause problems (i.e. slashes or colons). * New passages are now properly centered, regardless of zoom level. * A story with no starting point set now archives properly. ===== Features ===== * The new [[twine2:guide|Twine 2 guide]] is now linked from the story list. * New visual previews of stories in the list. * You can now rename, test, and duplicate a story from the list instead of having to edit it first. * When a passage is renamed, the editor makes its best effort to change links accordingly. This doesn't yet work if the passage is mentioned in a macro. * Added rudimentary autocomplete when typing links in the passage editor. This only works right now for links, not macro mentions; this may change in the future. * Deleting a passage now prompts the user that they're sure; holding the Shift key while clicking the delete icon bypasses this warning. * The grid snap has been made coarser. * Pressing Control-Shift-Alt-(or Option)-D in a native app build will open a debugger console.