**(passage: // [ [[harlowe:String|String]] ]//) -> //[[harlowe:Datamap|datamap]]//** When given a passage [[harlowe:string|string]] name, this provides a [[harlowe:datamap|datamap]] containing information about that passage. If no name was provided, then it provides information about the current passage. === Example usage: === ''%%(passage:"Cellar")%%'' === Rationale: === There are times when you wish to examine the data of the story as it is running - for instance, checking what tag a certain passage has, and performing some special behaviour as a result. This macro provides that functionality. === Details: === The datamap contains the following names and values. ^Name ^ Value ^ | source | The source markup of the passage, exactly as you entered it in the Twine editor | | name | The string name of this passage. | | tags | An array of strings, which are the tags you gave to this passage. | The "source" value, like all strings, can be printed using [[harlowe:print|(print:)]]. Be warned that printing the source of the current passage, while inside of it, may lead to an infinite regress. Interestingly, the construction ''%%(print: (passage: "Cellar")'s source)%%'' is essentially identical in function (albeit longer to write) than ''%%(display: "Cellar")%%''. === See also: === [[harlowe:history|(history:)]], [[harlowe:savedgames|(savedgames:)]]